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  #1  
Old October 25th, 2000, 06:54 AM

Darwin Darwin is offline
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Default Re: Additional Sounds to Customize

I tend to find most sounds on computers rather annoying. (Only thing I use my sound card for is MP3's)

And you are forgetting the most important reason not to do that.

Space = No Air = No sound.

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  #2  
Old October 25th, 2000, 10:58 AM

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Default Re: Additional Sounds to Customize

I think sound creating is an easy thing in SE4. I would like to have a lot of more "cool" sounds for different uses of components etc. As long as it is in .wav format.

Music as such I never turn on in a computer game, but I like sound effects.
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Old October 26th, 2000, 01:07 AM
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Default Re: Additional Sounds to Customize

The key is - by putting a place holder sound to begin with. Those that find it annoying can easily put a placebo sound file in there with no sound (perhaps that can be the placeholder file the programmers put in to begin with). Those that want to customize can do so to their heart's content. Thus, satisfying both crowds.
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Old October 25th, 2000, 04:28 PM
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Default Re: Additional Sounds to Customize

1) For what it's worth, kids seem to enjoy sounds in computer games. And Hollywood puts sounds in all their space movies, so they presumably know something.

2) It's not outlandish to think that you could hear a passing ship's "exhaust" as it hit your own ship's hull. (It's a lot more reasonable than interstellar travel!) You couldn't directly hear a ship coming toward you. But perhaps sensors would be set up to generate auditory representations of the data. In any case, the crew could certainly hear their own ship.
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Old October 26th, 2000, 12:53 PM
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Default Re: Additional Sounds to Customize

Does anyone know whether there will be a sound in the final Version when the shields are hit?
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