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April 6th, 2001, 09:49 AM
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Sergeant
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Re: Intergalactic Civil War !!??
I like the idea but I would lean toward one of the earlier suggestions, planets should have a reason to break away. Happy planets don't just rebell and form their own government for no particular reason.
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April 6th, 2001, 07:06 PM
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Second Lieutenant
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Re: Intergalactic Civil War !!??
Good suggestions Trachmyr.Thanks
If we combine some of dmm's ideas and Trachmyr's ideas for the way the planets would rebel, we would have a pretty solid rule base for the civil war idea. Of course the trigger for this would still be the loss of your galactic capital/homeworld or the regional capital.
Thoughts on the rule base? Suggestions?
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April 6th, 2001, 09:00 PM
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Brigadier General
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Re: Intergalactic Civil War !!??
What if you add several additional attitude traits and then when an affect happens to reduce attitudes, they reduce down, when it reaches the Last attitude, each turn it stays at that attitude, chance of rebellion increases by 5% (or more). Example;
planet goes to rioting, then complete civil
disobedience, then insurrection. At insurrection, each turn increases the possibility of rebellion for that planet by increments of 5% accumulative. When it finaly does rebel, all planets in that system, no matter who they belong to drop 1 attitude from their current status and they in turn drop 1 attitude for say every 3 turns, until rebelling world is either re-taken or they in turn rebel and join the rebellion which in turn could creat a new system wide empire...
Just some ideas mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
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April 6th, 2001, 09:22 PM
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Second Lieutenant
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Re: Intergalactic Civil War !!??
Wow! 50 replies to my lowly thread. Don't you just love when a topic takes off. Anyway thanks to everyone for all the response on this idea. Hopefully together we can get MM to implement this. Now back to business
Mac your idea sounds a lot like Trachmyr's with one world triggering the rebellion and thus influencing the others around it (read his post below).
This idea (one small rebellion instigating one BIG one a.k.a. Civil War) could be another trigger. Along with the loss of the regional or galactic capital, we now have two triggers  .
What could be some other triggers? or rules for revolting planets?
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April 6th, 2001, 09:37 PM
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Brigadier General
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Re: Intergalactic Civil War !!??
In regards to system wide civil war, all ships, ftrs, troops, bases on originating world & all other worlds would go to the rebellion. The originating world would become the seat of the new empire and would become the seat of your new Govt. facility. In addition, The originating world would be the one that dictates the kind of ships, weapons, etc, that new empire would build. thus you would not have a conflict with different races/cultures/etc, of other worlds that were colonized by other races but which have joined your rebellion, when it comes to building ships & units. (It basically takes over in this area.)
Other possible triggers could be if you have more then say 3 or 4 planets in anarchy at the same time for a specific period of time within your empire. this could cause all of your planets to start dropping in attitude following those I listed in earlier post, this could cause an empire rebellion instead of a system rebellion, except for planets you have re-taken.
just some ideas mac
However, I don't know if this could be done outside of hard code changes, you might ck with one of the modders or MM. It mmight have to fall under catagory 2 as listed in my earlier thread. just some ideas mac
[This message has been edited by mac5732 (edited 06 April 2001).]
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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April 6th, 2001, 09:54 PM
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Second Lieutenant
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Re: Intergalactic Civil War !!??
Mac, again good stuff  having the originating planet determine those thing s is a good idea. And like was discussed before the colors would probably be changed in the ships along with the flag.
As for the new trigger for an empire wide rebellion, ie civil war, another good idea.
And yes all of these would probably need a hardcode change. But I think a lot of us would be willing to pay for an expansion with this feature in it along with others from Category 2. And like you said in your thread, they could make some money off of it in the process.
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April 6th, 2001, 11:12 PM
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Sergeant
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Re: Intergalactic Civil War !!??
I fully support the Civil War Idea. It adds more dimensions to the game. I personally would like to see whole systems break away for reasons of course. Like if you are going through the galaxy glassing every alien planet you should have a rebellion, it only makes sense that people would not like genocide. If you use plague ships, BAM, one whole system breaks away from your empire.
I think my whole point is that I don't see the point of anarchy Groups. They create one easily glassable planet that has about the chance of a snowball behind a Quantum III engine of doing anything significant.
Anyway time for an original idea. Make this Civil War thing like the Mega-Evil Empire trigger but after it. Like you have been fighting the entire galaxy of races for a few years and your people are sick of war. Ya know like in World War I, Russia had a revolution because of the hardships on the country because of the war.
So... If you are MEE too long it kicks in and splits up your systems because they are sick of war. There would have to be a few things to go along with this. After your empire splits there would have to be a reverse MEE trigger.
That's all I have for now. I'll be back though.
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