.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old April 13th, 2001, 07:13 AM

serpwidgets serpwidgets is offline
Private
 
Join Date: Apr 2001
Location: Denver, CO, USA
Posts: 37
Thanks: 0
Thanked 0 Times in 0 Posts
serpwidgets is on a distinguished road
Default Re: Intergalactic Civil War !!??

"It also makes intel operations even more important in the game."

It seems like intel is already way too powerful in the game as it is. From what I've read, it's possible to take over entire empires very quickly with intel.

I really don't like the way most of these games do intel, where for some reason you can take over ships and planets that there is no way anyone in your empire could even reach them (such as being 15 jumps away behind a huge strand of black holes, etc.) I had that type of problem with BOTF, too, where I was destroying facilities on an enemy planet I've never even heard of, and it's not even on my map.

I don't mean to knock the idea, I think it's very well thought out and quite cool and realistic. I just prefer the exploring/wargaming aspect as opposed to empire management, and don't particularly enjoy the additional micromanagement that it would entail. I play with intel and random events turned off, and I'd play with this turned off, too.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.