.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 14th, 2000, 09:01 PM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Making Cloaked Warp Points, Stealth Armor

That's a good idea! Pirate/raider bases!

A bit off-topic here, I guess, but I've hoped for the ability to add aggresive facilities to the game. Like Macross' Grand Cannon, if you know what I mean. They've have a big, big bang but would take the place of another facility and couldn't be moved to another planet.
Reply With Quote
  #2  
Old December 14th, 2000, 09:13 PM

Cryptotec88 Cryptotec88 is offline
Private
 
Join Date: Nov 2000
Location: Alabama, USA
Posts: 44
Thanks: 0
Thanked 0 Times in 0 Posts
Cryptotec88 is on a distinguished road
Default Re: Making Cloaked Warp Points, Stealth Armor

Taqwus--

Great idea! Talenn, Tampa....you listening?!
Reply With Quote
  #3  
Old December 14th, 2000, 11:08 PM

Worgaus Worgaus is offline
Private
 
Join Date: Nov 2000
Location: KS
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
Worgaus is on a distinguished road
Default Re: Making Cloaked Warp Points, Stealth Armor

I think a Planetary Cloaking Facility would also be pretty cool. I haven't messed with cloaking tech any since I have yet to advance far enough to get it. ;P I play games with High Tech cost, so I don't get advancements quickly.
Reply With Quote
  #4  
Old December 15th, 2000, 07:13 PM

Shadow99 Shadow99 is offline
Private
 
Join Date: Nov 2000
Location: UC, PA USA
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Shadow99 is on a distinguished road
Default Re: Making Cloaked Warp Points, Stealth Armor

Psitticine I have made Weapons like the Macross/Robotech Grand Cannons (I even call them that), but there are three issues with it:

1) Facilities cannot hold guns... (I've tried if someone else has gotten such a thing to work tell me how)

2) Facilities cannot be customized in any way (so no real options jsut soem generic Grand Cannon X)

3) Weapon Platforms were my solution to #1 & 2, but even 4000 kt WP's can be moved with enough cargo space.... (Btw grand cannon size mounts have a huge bonus to dmg., but weigh over 10x normal which fits)...

Oops Forgot to mention I've tried to make planet cloak facilities, but so far I've been unable to tell if they work or not...

[This message has been edited by Shadow99 (edited 15 December 2000).]
Reply With Quote
  #5  
Old December 15th, 2000, 11:38 PM

Courageous Courageous is offline
Corporal
 
Join Date: Dec 2000
Location: San Diego, Ca, USA
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Courageous is on a distinguished road
Default Re: Making Cloaked Warp Points, Stealth Armor

To test your planetary cloaking facility,
start a game with two human players. Go
back and forth between them.


C//
Reply With Quote
  #6  
Old December 16th, 2000, 06:19 AM

Shadow99 Shadow99 is offline
Private
 
Join Date: Nov 2000
Location: UC, PA USA
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Shadow99 is on a distinguished road
Default Re: Making Cloaked Warp Points, Stealth Armor

that is btw how I always play, but I haven't managed to force my way through the overzealous AI hordes (my altered spaceyards make them a tad more viscous than normal...
Reply With Quote
  #7  
Old December 16th, 2000, 07:39 AM

Courageous Courageous is offline
Corporal
 
Join Date: Dec 2000
Location: San Diego, Ca, USA
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Courageous is on a distinguished road
Default Re: Making Cloaked Warp Points, Stealth Armor

Um, if you really wanted to test planetary
cloaking, you might just generate a couple
of human players only. You could even tweak
the Settings.txt file so that the number of
systems is so low you couldn't help but be
closely situated. If the cloaking technology
takes awhile to get to, tweak your culture
to have a 1600% research bonus or something.

C//
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:01 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.