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Old December 18th, 2000, 01:16 PM

Shadow99 Shadow99 is offline
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Default Re: New Patch: Little AI improvements ?

You know it's strange, but some games the AI has actually made smart decisions against me (well pretty much)... like massing 30+ ships 1 sector from my strongly held planet & then rushing 20+ ships at me (which encounter my 2 battlestations, planet based fighters & platforms, & 6 or 8 ships that were being worked on... I normally get a brief good challenge from that (& loose some vehicles!), but unless said planet is in there system they normally back off rather than push their advantage & burn my world down...

Now if the AI had better evaluation of forces I think it would do better... It should compare Last known mass of enemy ships (easiest to calculate) vs. their current mass & when they outnumber they enemey (say 1.25 times opponent tonnage) they should attack as a fleet... This is especially true of warp points... warp points I think are handled horribly by the AI... More so than any other area in fact...
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