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  #1  
Old December 21st, 2000, 05:07 AM
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pathfinder pathfinder is offline
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Default Re: Question for Schrapnel/Malfador on new patch...

Here are the error Messages I get with a custom race made on the fly to setup a new game , not one I did before the patch and no I did not make anything up other than what I can by clicking settings during setup. I used Rambies B5 shipset to make the .bmp's for the ships.

Patch 1.19 error Messages

AI settings Errors: c:\program files \ schrapnel games \ malfador machinations \ space empires

*Could not find field “Maximum systems to defend at a time” in record “Settings”.

*Could not find field “Get angry over allied colonizable planets” in record “Settings”.

*Could not find field “Get angry over enemy colonizable planets” in record “Settings”.

*Could not find field “Percentage of allied planets to consider as attack locations for anger” in record “Settings”.

*Could not find field “Percentage of enemy planets to consider as attack locations for anger” in record “Settings”.

*Could not find field “Personality Group” in record “Settings”.


I get these EVERY turn. Man, I hope I do NOT have to make a new set of AI code just to do an "on-the-fly" race. I like making new ones every game...part of my fun, just see "what if".



[This message has been edited by pathfinder (edited 21 December 2000).]
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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Old December 21st, 2000, 05:47 AM

Courageous Courageous is offline
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Default Re: Question for Schrapnel/Malfador on new patch...

Yes, I've seen these also. Look down into the directory where the B5 shipset .bmps are stored. You'll find a variety of B5-specific AI files there. These are out of date. Compare them to the AI files in one of the valid Malfador-approved races. You'll see that there are inconsistencies. Make the B5 AI consistent with what you find in one of the other directories. At a guess, whoever did the B5 shipset had the demo or the pre 1.11 patch and hasn't kept it up to date.

C//
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Old December 21st, 2000, 05:48 AM

Courageous Courageous is offline
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Default Re: Question for Schrapnel/Malfador on new patch...

"only non-default I have is Rambies B5 shipset but I didn't use it this Last try."

p.s. If you have the shipset, the game will sometimes randomly pick it for its own AI players, meaning that the problem will only show up on chance.

C//
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Old December 21st, 2000, 06:31 AM

garvoid garvoid is offline
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Default Re: Question for Schrapnel/Malfador on new patch...

I downloaded a lot of ship sets and now they too won't work with patch 1.19 as this thread has shown. Where are the only Malfadon appproved ship sets. Are all the ones onthe web now invalid????
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Old December 21st, 2000, 06:36 AM
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Default Re: Question for Schrapnel/Malfador on new patch...

ok, I'll import the terran ai files, rename them I guess, *shrug*, no biggie...I thimk...
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Old December 21st, 2000, 06:49 AM

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Default Re: Question for Schrapnel/Malfador on new patch...

I'm sorry I must be thick, what do I need to do to the old ship sets to make then 1.19 consistent???

Thanks!
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Old December 21st, 2000, 07:05 AM

Talenn Talenn is offline
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Default Re: Question for Schrapnel/Malfador on new patch...

Ok guys,

You can use any shipset you want to without problems for YOUR Race, but not for the enemy. They can only be used if you have AI files for them that were made after 1.19.

To avoid all those ugly errors, just pull those extra shipset directories out of the Races folder.

Sooner or later people will get around to including AI files with their Shipsets. For the moment though, unless you can make them yourself you are stuck with the default races. The EarthForce set has a valid AI file included in Mephisto's latest mod so you can grab that from the download's forum if you want to have them out there.

Hope it helps,
Talenn
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