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  #1  
Old December 27th, 2000, 10:10 PM

Tomgs Tomgs is offline
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Default Re: Intelligence Porblems

Yes multiple counter intell is needed. Also the reason all the empires declared war on you at once is the evil empire setting its in the Data folder in the settings.txt file near the end. I Usually set the number there higher than 500 because it is very easy to get to that number quickly in the early game.
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Old December 28th, 2000, 05:35 AM

Psitticine Psitticine is offline
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Default Re: Intelligence Porblems

No, I really don't think more than one Counter-Intel project is needed. I've never run more than one at a time and the only times I've had successful attacks made on me is when the enemy(or enemies) in question have more IPs than I do. Maybe you're thinking about Intel Sabotage projects?
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Old December 28th, 2000, 06:30 AM

Tomgs Tomgs is offline
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Default Re: Intelligence Porblems

In the mid and late game I have had 5 or 6 projects go off on one turn against me succesfully even with one counter intelligence operation going so yes at times you need more than one going. You will know soon enough if you need it . As soon as the counter intell works against one operation it stops so any others going against you will have no opposition. This was from many races working projects against me at once. I had more intell points than all of them combined by that point so I was doing them a lot more harm with intell than they did me. Ha go ahead and change the orders on that ship I will take two of yours for repayment.

[This message has been edited by Tomgs (edited 28 December 2000).]
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