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May 5th, 2002, 12:45 PM
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Private
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Join Date: May 2002
Location: Los Angeles
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Re: Space Empires IV: Data/Sound/Graphic
MINIATURIZATION MOD
Here is a mod that I created that allows for miniaturization of ship components as the tech level increases. I find it compelling to play with. Be sure to back up your Component file before using this.
1020593517.txt
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May 6th, 2002, 07:18 PM
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Corporal
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Join Date: Mar 2002
Location: NJ, USA
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Re: Space Empires IV: Data/Sound/Graphic
The following contains mini-fleet bitmaps for the Star Trek TNG shipsets that aid in spotting on the starmap. There's also a Vulcan speech file that was missing from Atrocities' voluminous work on these excellent shipsets that I took a hand at adding. Please feel free to download.
1020705184.zip
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May 7th, 2002, 12:53 AM
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Sergeant
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Join Date: Dec 2000
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Re: Space Empires IV: Data/Sound/Graphic
ESP VERSION 1.3 Released
SPACE EMPIRES IV GOLD EMPIRE SPECIES PROFILER
This release mainly fixes a crash reported by some folks that had more than 80 race sets installed on their PC. Here's the download link:
1020725521.zip
ESP is a small utility that builds HTML pages from the SE4 text header files
in the race subdirectories. The resulting HTML page generated by ESP
provide an overview of each race, their characteristics and race styles.
Version History.
v1.3
- Fixed bug causing a crash when 80+ races are processed.
- Added status message displayed when program searches drive for SE4 directory.
v1.2
- Removed exit program confirmation.
- Added yes/no choice for initial default path search on first load.
- Added status message to display HTML generation directory location.
- Added status message to display current search path on load.
- Changed main HTML index name from 'main.html' to '0_index.html'.
- Added status Messages for search directory change command.
- Changed the file select dialog to a directory select dialog.
- Increased size of status area and added word wrapping for multiline Messages.
v.1.1
- Added error checking and error message status window.
- Changed initial startup to provide feedback before searching for default dir.
-CS
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The difference between genius and stupidity is that genius has its limits.
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May 7th, 2002, 02:23 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: Space Empires IV: Data/Sound/Graphic
SJ
This is the set of micro fighters for P&N v2.6 (see vehicle file).
I've made some changes to the other two files. Changes are always entered at the very bottom of the file.
The Components file includes the small cargo container for fighters (I just couldn't find yours) and I've put an appendix at the end of the file that includes my thoughts on astromech droids. They're a sketch of my ideas that I'd like to propose to the Sci-Fi cross-over, are they any good?
Components:
1020730816.txt
Tech Area:
1020730880.txt
Vehicle Size:
1020730911.txt
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Jimbob
The best way to have a good idea is to have lots of ideas.
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Take away paradox from the thinker and you have a professor.
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May 10th, 2002, 02:50 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: Space Empires IV: Data/Sound/Graphic
Trek Mod Version 2.0 for Space Empires IV Gold
I hadn't really planed on updating this, but was told by many that the Voyager scenario works in Gold. And since the Voyager scenario was designed to work with the Trek Mod I figured I should update it.
Trek Mod Version 2.0 (Includes Voyager Scenario)
Geoschmo
[ 10 May 2002, 02:33: Message edited by: geoschmo ]
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Who I'll be tomorrow is anybody's guess
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May 19th, 2002, 02:57 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: Space Empires IV: Data/Sound/Graphic *DELETED*
Post deleted by Mephisto
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May 20th, 2002, 12:36 AM
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National Security Advisor
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Re: Space Empires IV: Data/Sound/Graphic
The unfinished Starfire Scenerio. This is a modifed Version of Proportions 2.2. I asked PvK earlier if posting this on PBW would be OK; hopefully that also applies here.
You need Proportions 2.2 to use this, as I've deleted the pictures to cut down on download time. Just copy the pictures directory over from Proportions 2.2. Do NOT overwrite any of the files in the planets directory; they're needed for the closed warp point.
this isn't much useful on it's on, posted by request. Will not be updated nor supported, and I'm not 100% sure the new elements are balanced correctly.
Includes:
-map (sf2e is the one I intended to use, after manually opening some more WPs with the GM race)
-new techs: Allied Tech, OF, Bug Engineering/Weapons, Gunboats.
-modifed the racial traits to better represent the Bugs and Opolichi populations.
-.EMP files for all major races plus the "GM" race; text used for description is from the Starfire website.
1021847654.zip
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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