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April 30th, 2003, 05:11 PM
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Corporal
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Join Date: Mar 2002
Location: Tacoma
Posts: 87
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Space Empires IV: Data/Sound/Graphic
In honor of Rodger Zelazny, here is a new graphic interface entitled "Dust". "Blood" will be released soon. This is optimized for monitors running in 1024x768 mode.
1051715452.zip
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A man never stands so tall as when stooping to help a small computer -Infocom
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May 1st, 2003, 02:22 AM
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General
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Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
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Re: Space Empires IV: Data/Sound/Graphic
some additional formations...
1051748541.txt
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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May 1st, 2003, 10:26 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: Space Empires IV: Data/Sound/Graphic
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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May 5th, 2003, 01:05 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
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Thanked 1 Time in 1 Post
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Re: Space Empires IV: Data/Sound/Graphic
Change to vehiclesize.txt. Allows a new bitmap (repairtugsmall/medium/large)for repair Tug.
1052089468.zip
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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May 5th, 2003, 08:13 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
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Re: Space Empires IV: Data/Sound/Graphic
New Race
This set contains NO AI files and is not named. Feel free to make it into what you want.
Link to View Race
[ May 05, 2003, 19:20: Message edited by: Atrocities ]
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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May 6th, 2003, 06:08 PM
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Brigadier General
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Join Date: Dec 1999
Location: Lancaster, OH 43130
Posts: 1,997
Thanks: 5
Thanked 9 Times in 8 Posts
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Re: Space Empires IV: Data/Sound/Graphic *DELETED*
Post deleted by Mephisto
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Change is inevitable, how you handle change is controllable - J. Strong
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May 6th, 2003, 07:13 PM
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Brigadier General
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Join Date: Dec 1999
Location: Lancaster, OH 43130
Posts: 1,997
Thanks: 5
Thanked 9 Times in 8 Posts
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Re: Space Empires IV: Data/Sound/Graphic *DELETED*
Post deleted by Mephisto
__________________
Change is inevitable, how you handle change is controllable - J. Strong
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