A Poll on \"Supplies, Ammo, Fuel and Energy\"
I've been thinking about writing MM and asking if they could split Supplies into 4 seperate catagories:
Supplies: Used by crew, and maybe some special componets; Supplies would get DRAINED at the beggining of every turn, and if you run out, componets that use supplies would be deystroyed!
Ammo: Gets used every time you fire a missile or a projectile weapon, if you run out those weapons no longer work!
Fuel: Used by your engines, if you run out you get NO movement and you ship becomes a derelict!
Energy: Can be generated (and Stored) by POWER PLANTS, and can be drained by componets or used by energy weapons, if you run out of Energy the componets/Weapons will not work on that turn. Power Plants could also use SUPPLIES in order for them to operate... or Energy Banks can store large amounts of energy but not produce any.
Before I bugged MM about this, I wanted to get a feel on how welcomed this addition would be to the game.
So, what are your thoughts?
1) A must Have
2) Would Really Like It
3) Would be nice but don't need it
4) Not worth the work that MM would have to do
5) "What have you been smoking?"
[This message has been edited by Trachmyr (edited 05 April 2001).]
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