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April 7th, 2001, 01:56 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Research n Sats
MM should be able to make an ability to parallel the robo-miners, a "robo-research miner" component, which you can sit in outer space.
Then, you assign a value to each sector, such as:
empty space= 1 RP
planet = 2 RP
star = 3 RP
warp point = 4 RP
black hole system = 50 RP (since the sat will only Last 3 turns!)
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April 7th, 2001, 03:47 AM
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General
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Join Date: Feb 2001
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Re: Research n Sats
quote: MM should be able to make an ability to parallel the robo-miners, a "robo-research miner" component, which you can sit in outer space.
I like this idea, but it needs a better name. IMO, robots aren't capable of the mental leaps research needs beyond raw data gathering. If robots could do research, the Viking lander would have been able to settle what the life experiments were actually seeing.
[This message has been edited by capnq (edited 07 April 2001).]
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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April 7th, 2001, 07:22 AM
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Colonel
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Re: Research n Sats
quote: Originally posted by Lucanos:
Seriously,
I have already forgotten it - why I previously stated that this idea was slightly different:
All Satellites Improves research by 1 point EACH
There are no components involved in this idea.
The research point comes from the SATELLITE itself the turn after it has been built.
I got the idea from a documetary on TV where they explained how millitary, science and media co-operated with the use of sats.
I still doubt that this is possible because you will have to use a facility abilty. However if I am wrong and it works please post it. I would be most interested.
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April 8th, 2001, 10:48 PM
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Corporal
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Re: Research n Sats
quote: Originally posted by Q:
I still doubt that this is possible because you will have to use a facility abilty.
Yes, I understand you concern, and it would be a bummer if you couldn't place facilities in starships - but whattabout robominers? Isn't that also like a facility ability?
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April 9th, 2001, 12:07 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: Research n Sats
quote: I like this idea, but it needs a better name. IMO, robots aren't capable of the mental leaps research needs beyond raw data gathering
Unless your race is robotoids, thats true 
I was just trying to underscore the connection between robo miners and what was wanted with research.
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April 9th, 2001, 06:48 AM
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Colonel
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Re: Research n Sats
quote: Originally posted by Lucanos:
Yes, I understand you concern, and it would be a bummer if you couldn't place facilities in starships - but whattabout robominers? Isn't that also like a facility ability?
Your right, the robominers and the space yards are exceptions and this is apparently hard coded so we can't change it ourselves.
I too would like to be able to place some facility abilities to ships and units but you have to be very careful not to unbalance the game.
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April 10th, 2001, 01:25 AM
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First Lieutenant
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Re: Research n Sats
Yeah, adding abilities is really hit and miss. Some you can tell by their description others you just have to try. I wish their was a list of what abilities worked on what objects. Maybe eventually their will be a mod guide to go along with the map editor they are adding.
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