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  #1  
Old July 9th, 2003, 07:02 AM
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Default Re: The Misadventures of the Missed Adventurers

ooc:[Krsqk, in your post you made a reference to relath. Jack is from another plane, so the only way you could know about him would be to be from the same plane.]
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Old July 9th, 2003, 07:13 AM
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Default Re: The Misadventures of the Missed Adventurers

[ooc: I thought I was the one to create Rellath. He was the Grand High Master Wizard on the current plane approximately forty thousand or so years ago. Did I re-use a name, and just not catch it? If so, point me to it, and I'll go back and change my Posts.]

[ooc: edit: If you're concerned about Jack not knowing about Rellath, Arthur mentioned him several Posts back, I think when referring to having a Guild panel appointed to train him.]

[ July 09, 2003, 06:14: Message edited by: Krsqk ]
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Old July 9th, 2003, 07:36 AM
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Default Re: The Misadventures of the Missed Adventurers

ooc:[never mind. mistook one of krsqk's Posts for one of Jack's. i should still update the 'about' so we can all keep everything sort of straight. i just saved all of the webpages just in case we loose any. i have another post partially done, but i'm gonna wait till our discussion has finalized a few things, like what the magical ability is like here. yeah, i know. i'm hurry up and wait.]

[ July 09, 2003, 07:13: Message edited by: narf poit chez BOOM ]
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Old July 9th, 2003, 08:47 AM
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Default Re: The Misadventures of the Missed Adventurers

Jack "Ahh, they wouldn't have dealt with multiple guilds presnt; too much work to make a deal with every guild on the plane when the same amount of time could be spent to get several other planes in on it."

Jack "Hmm, so one way to immortality was forbidden, so another was resarched more strongly? Very interesting. So I will need to avoid things that ought to be fatal while here though, to preserve appearences. I can probably do that."

Jack "Didn't you say Rellath was in your family? And it was your father's signet ring? It could be an heirloom, passed down from him."

Jack "Although, we must be gathering D and going. It would take an hour or so to make a talisman for you, but if you can take the reigns of a spell, I can record a few minutes' thoughts from you and use those as the cover, then hand it over to you to maintain. It should only take a short while. However, if you normally block, that would be better; it's likely that the telepath has tried to take a peek at you before; if he was stopped by a shield, he would be expecting another if he tried again."

D reaches the roof, and places the mental illusion over the Wizard of Lago. Satisfied, he returns to the tower and climbs back down to the open wall.

ooc:[It could be a complete guild library; the data is encrypted and divided between two of the rings; the third is the decryption and viewing mechanism. It would take much study in order to use it properly (and thus won't affect the thread very often - a new spell every now and then whenever Arthur takes time to study - probably while camping), and it would represent enough power that someone would want it supressed. The only danger would be if all three pieces were brought together, so you don't need to start paying any attention to it until one person has two, and is seeking the third ... like Arthur is now. It would also be useful for furthering one's education in magic, and thus make sense for being a criteria for graduation from an apprenticeship.]
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Old July 9th, 2003, 09:38 AM
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Default Re: The Misadventures of the Missed Adventurers

ooc:[i was going to do that with D. ok, guild stuff...]

Narp, after thinking a while... "well, there is precedent for moving the apprenticeship to the next master if the current one is proven mentally incompetent. given the eccentricies of some wizard's, that could be difficult, although the mind control should help. but, if we manage to get it transfered, 25.3 states that if there is no succeser to the current master, the apprentice is to appear before a special board to determine what happens next."

"generally, the board appoints someone, so it can be somewhat random. also, you could appeal for a special board of inquiry with a claim of unfairness. although unlikely to convene, only one in seventy-nine are granted at Last count, they could overturn nearly any ruling and if they determine in your brother's favor, well, being locked in a pocket dimension for five hundred years, since your only an apprentice...and you probably don't want your brother to be locked away for twenty-five hundred years, as he is a wizard."

"baring that, if you can come up with a will from your father that would give the ring to you or sets forth any conditions that would give you the ring, that would work." Narp begins to happily qoute precedent and custom, although after a few minutes Arther realizes that his head is starting to spin and even Jack's eyes are beginning to look glazed at this flood of random minutae from Narp's large, but extremly eclectic store of information, which only a dedecated lawyer would be happy sorting through to figure out how it all affects his case. and the lawyer would probably figure out: not much. Narp would say more but at that moment the wizard teleport's back into the room. "Arther?" he says "i feel like i've been dreaming."

and a telekinetic bLast rips through the room as D hastily climbs down the wall.

ooc:[guild library sounds ok to me. paragraph's. much better. the bLast is general, aimed at the whole room, starts at one side, ends at the other.]

[ July 09, 2003, 19:47: Message edited by: narf poit chez BOOM ]
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Old July 9th, 2003, 10:25 PM
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Default Re: The Misadventures of the Missed Adventurers

[ooc: Okay, it's a guild library. I'll just go ahead and make it an artifact, since its effects are long-term (hundreds of years, at least, before they're really noticeable) and it won't have much effect on the story (besides altering background and providing for a quest or two). The first part of my post is overlapping the re-entry of the wizard and the bLast. I'm assuming the bLast is starting opposite the open wall and heading in that direction.]

Arthur had never thought that he'd be glad to see his brother, but any interruption in Narp's babbling was a welcome one.

Arthur "John, how nice to see y--" He is interrupted by a massive bLast which knocks him off his feet and out the open wall. Before he goes far, he stops his flight with an opposing force to his body--which effectively breaks his fall in mid-air, but also stuns him. As he loses consciousness, his conjured support starts to fade away. As he slips from the support and blacks out, a massive wind gust suddenly catches his body and lifts it to the tower room from which he just fell.

[ooc: I've assumed everyone's next post will want to cover their own actions/reactions after the bLast, so I went ahead and resolved my part. One of you can take the wizard, as well. He may have rigged his tower with safeguards in the event of an attack there. I suppose he could just be severely injured, linger, and die, but that's just boring. ]
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Old July 10th, 2003, 03:54 AM
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Default Re: The Misadventures of the Missed Adventurers

As Jack goes flying from the bLast....

Jack "Hmm, this isn't a magical bLast. It seems our telepath has telekenisis as well. I wonder whose eyes he is using?"

With that, Jack uses a non-inertial teleport to move himself to a stationary position on the ground.

Jack (looking up) "I suppose I ought to do something about Narp...."

ooc:[Narf, if you can't come up with something to cover Narp, you can have Jack pull the same trick to get him down.]
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