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Old April 9th, 2001, 10:01 PM
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Default Re: Has anyone seen the AI be aggressive? TDM-Modpack

Talking about the Colonials: in games with 10 starting planets and full tech, is a good idea to start building Dreadnoughts from the start, then, they have advantage. But in games with 1 starting planet and full tech, they go lack of resources very fast, and usually have only 1 or 2 attack ships, then in my opinion, they have a big disadvantage with this kind of games.

And yea... in my test games, the Pyrochette are usually in the first place... but I never wanted to speak a lot, because I don't want the people think that I have not an objective opinion.
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Old April 9th, 2001, 11:06 PM
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Default Re: Has anyone seen the AI be aggressive? TDM-Modpack

Master - that is probably b/c I took out hull limitations in the early turns. It was working fine when the AI used the maintenance limitation (which is currently not being used - hence the reason why a lot of races are running out of resources). I think I saw somewhere that this was fixed in the forthcoming patch.
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Old April 9th, 2001, 11:41 PM
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Default Re: Has anyone seen the AI be aggressive? TDM-Modpack

"I took out hull limitations in the early turns."
Yes Tampa, I agree with you.

"It was working fine when the AI used the maintenance limitation (which is currently not being used - hence the reason why a lot of races are running out of resources). I think I saw somewhere that this was fixed in the forthcoming patch"

I hope that you're right!!!
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Old April 11th, 2001, 03:33 PM
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Default Re: Has anyone seen the AI be aggressive? TDM-Modpack

In my latest game, the Piundon and the krill have been fighing each other since day one.
The Krill have been very aggressive at wiping out Piundon planets and the Piundon have been very agressive at taking out krill ships. every turn or so one will attack the other. My system in the battlefield for most of the battles. I sit between both and have treaties with both. Battles are always taking place over my planets. I can't pick sides, because neither will break the treaty. So my option is to move my fleets over both their homeworlds and maybe take them both out at the same time.

[This message has been edited by Dracus (edited 11 April 2001).]
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