.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 9th, 2001, 10:00 PM
Deathstalker's Avatar

Deathstalker Deathstalker is offline
Captain
 
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
Deathstalker is on a distinguished road
Default My First MOD :)

Ok, its not much but I have posted my first attempt at modding the game files over in the data mod section. It is a compEnhancement file that makes the ship sizes have different roles instead of just 'bigger ship, bigger guns' like exists now. Also included is a 'hardened componant' mount for seekers and NON-weapon tech. This increases the damage a comp can take b4 it is destroyed. Yes this affects armour too, doubling cost/size and resist. The hard componant has not been totally AI tested but should work fine. Also added is a WORKING missile mount. It just reduces the size of the mount, same damage and bigger cost. Makes Missile AI's MUCH more deadly.
Any feedback would be appreciated.

------------------
"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

Long Live the Legion!!-Comic book fandom...
Reply With Quote
  #2  
Old April 10th, 2001, 08:26 AM
Deathstalker's Avatar

Deathstalker Deathstalker is offline
Captain
 
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
Deathstalker is on a distinguished road
Default Re: My First MOD :)

I have posted a revised Version of my mod in the data section. Was NOT working correctly. I removed the hardened seeker componants, corrected spelling that was messing up the whole mod (minimissiles had all componants becoming mini ). Added a normal componant size for AI use. This mod will now work as intended. All ship sizes have different roles now instead of just 'bigger ships, more guns' as is the case now.
Hardened componants can now be used by human players, the AI just does not use them correctly.
Comments would be appreciated.......(hopefully I'm not just talking to myself here. ).

------------------
"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

Long Live the Legion!!-Comic book fandom...
Reply With Quote
  #3  
Old April 11th, 2001, 08:40 AM
Deathstalker's Avatar

Deathstalker Deathstalker is offline
Captain
 
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
Deathstalker is on a distinguished road
Default Re: My First MOD :)

um.....hello? Anyone interested in my mod??
ah well, back to the drawing board

------------------
"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

Long Live the Legion!!-Comic book fandom...
Reply With Quote
  #4  
Old April 11th, 2001, 09:12 PM
zen.'s Avatar

zen. zen. is offline
Sergeant
 
Join Date: Jan 2001
Location: Northern Virginia, United States
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
zen. is on a distinguished road
Default Re: My First MOD :)

As I understand it (haven't tried yet), can't you just make a new Mod directory and have everything run through there? As it is currently, even my saved games are saved only in my 'ModPack v1.30' directory.

zen
Reply With Quote
  #5  
Old April 11th, 2001, 09:45 PM
Deathstalker's Avatar

Deathstalker Deathstalker is offline
Captain
 
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
Deathstalker is on a distinguished road
Default Re: My First MOD :)

yep, the only thing the mod dir does not need is the bitmap files, and a new save dir for each mod dir is a good thing...keeps playing less confusing.

------------------
"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

Long Live the Legion!!-Comic book fandom...
Reply With Quote
  #6  
Old April 12th, 2001, 01:52 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: My First MOD :)

There is someone reading... your mod sounds good. I can't play it for you because I'm in some PBEM games and don't want to alter my config, but it sounds good.

I'm especially interestd in the ship sizes - I have played with Dave's Mod before now and that does something similar. I enjoyed having different hull sizes tailored to different purposes, rather than just bigger and bigger warships with 6 engine slots each.

When I get killed off in PBEM I'll download your mod and see how it plays=-)

------------------
There is an exception to every rule. Including this one.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:50 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.