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  #1  
Old September 10th, 2003, 01:31 AM

Phoenix-D Phoenix-D is offline
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Default Re: Mods and Stuff - Discussion

Thanks SJ. I may not be able to play yet, but I can look at the data files!
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  #2  
Old September 10th, 2003, 04:29 AM
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Default Re: Mods and Stuff - Discussion

SJ's Toolkit.zip
A combined download file for:
1) SFSlotmodder
2) SFStoremodder

These help take the drudgery out of lining up slots to look pretty, and renumbering things when you want to move or delete entries in the big lists.
Both are still undergoing some development as suggestions come in.
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  #3  
Old September 10th, 2003, 04:35 AM
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Default Re: Mods and Stuff - Discussion

i'll try them out on your mod.
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Old September 10th, 2003, 05:54 AM
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Default Re: Mods and Stuff - Discussion

Very cool utils, SJ. When opening a file I saved in the SFslotmodder, and choose the one design I have from the list (and click Edit) I get an 'Error 55, File aready open' message and it crashes. Same if I try to edit the files from your mod. Could you educate me a bit more on file operations?
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  #5  
Old September 10th, 2003, 06:11 AM
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Default Re: Mods and Stuff - Discussion

Here's an example of adding new ships to the game:

Starship Enterprise

(I'll probably want to make the ship bigger, say 600kT, as per discussion in the beta forums, but it's a start )
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Old September 10th, 2003, 07:59 AM
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Default Re: Mods and Stuff - Discussion

the store thing came up all blank for me. and the enterprise doesn't use an enterprise picture in the slot modder.
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Old September 10th, 2003, 10:51 AM
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Default Re: Mods and Stuff - Discussion

Why did no one use the ships I made? I never did get feed back on them. They all worked just fine for me and looked good in the game.
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