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  #1  
Old September 14th, 2003, 11:45 PM
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Default Re: Screen shots

I pray that it's a tad bit better balanced than EV:N. 64 ships in the system usually mean "You're dead."

Sorry to hijack this thread, but what can be considered "normal" engagement size in Starfury?

I'm just curious, because EV:N's story missions tend to throw 5:1 odds at you. 25:1 if you're unlucky and they're launching fighters which are approximately as well armed as you are...
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  #2  
Old September 15th, 2003, 12:18 AM
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Default Re: Screen shots

Well, in my case, there was an even split between Terran and Pirate warships, and as you can see, I had a very beefy flagship. Everybody was distracted already, and I had enough shields and regenerators to take the occasional volley of missiles. (I altered my mod to give 2 million credits at level 1 tech)

In the normal Version of my mod, 1-on-1 battles are somewhat dangerous. If you get into a blind spot, you can possibly avoid armor damage.
Don't even bother trying to attack a battleship in your destroyer. Your only chance would be Hit and Run with a wave motion gun, or luring it into a minefield, perhaps.
Being faster, you can just avoid the conflict.

Depending on your skill and your use of terrain, you can overcome 2-1 or greater odds in a well-funded destroyer designed for combat.

If you're just trying to reach the safety of a starbase or TCN fleet, then you'll be able to survive against greater numbers.

Oh, and as for normal engagements...
The most common thing to see is solo patrols, or 3 ship squadrons.
Carriers tend to launch about 6-8 fighters in my mod, probably less in the stock campaign.
This can be increased easily.

[ September 14, 2003, 23:21: Message edited by: Suicide Junkie ]
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  #3  
Old September 15th, 2003, 02:06 AM
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Default Re: Screen shots

In the stock campaign the engagements vary as the game progresses. In the early game you may only run into a pirate fighter or two. That can give you a little trouble as you don't start out with the tech you need to hit fighters well. Then, you start running into Groups of one to three destroyers or cruisers. Until you've upgraded to a cruiser, you will run into a lot of fights where your best chance is to run, and try to find some friendly local muscle to help (or at least a nice juicy freighter to distract the pirates while you make good your getaway. Once you get a more potent ship you can start taking your revenge.

A lot of the mid-late game fights are you in a battleship or carrier against a carrier group consisting of a carrier, a couple cruisers or even a battleship, and four to six fighters. Those can turn into real furballs. Sometimes you'll wind up engaging one carrier group, and a second one will get involved.

The endgame involves battles that require utmost care almost all the time. The bad guys start using null-space projectors and other nasty toys that can chew you up real fast if you aren't extremely careful.
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Old September 15th, 2003, 04:27 AM
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Default Re: Screen shots

Wow, those are beautiful, exciting-looking screen shots!!
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Old September 15th, 2003, 04:50 AM
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Default Re: Screen shots

Here is a screenshot I made before when I modified a Fighter to be my starting ship.

Wasp Fighter vs Battleship Tarantula

It turns out that I was more of a renegade attacking my own allies, and let me tell you I did not survive long once those ships came about.
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Old September 15th, 2003, 06:15 AM
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Default Re: Screen shots

Ah, what the heck - here's that Enterprise model in action, firing at a Terran starbase (hey, it's the first thing you see in the game! )

1063599340.JPG

Yeah, the texture needs work. So do the component slots, but you can't tell that on this picture, and I'm lazy.
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Old September 16th, 2003, 01:21 AM
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Default Re: Screen shots

hehe, here are some of my screenshots:

EEE ship in trouble.

Baby monster attacking a freighter.

Momma Monster has been lured into a satellite field.
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