|
|
|
|
 |

September 24th, 2003, 03:19 AM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: Some observations
You can increase the in-game lighting to avoid crashing into dark planets etc.
Check the hotkeys in the options menu to find what keys do that as I can't remember off-hand.
|

September 24th, 2003, 03:35 AM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: Some observations
I had another idea about the halo; there's a field in StellarObjects_XFiles.txt called "Star Glow Color"; presumably setting this to some RGB value other than 0,0,0 would make the planet glow faintly. I tried this, though, and it doesn't seem to be working; I posted in the beta forum about it so we'll see if anyone figures it out...
__________________
The Ed draws near! What dost thou deaux?
|

September 24th, 2003, 04:00 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Some observations
Quote:
Originally posted by jpowell:
I was more than a little underwhelmed by the demo. Dated (crude?) graphics in a strategy game are acceptable because much of the game occurs in your mind and imagination.
|
OTOH, the simpler the graphics, the easier it is to mod. And the hallmark of the whole Space Empires line is not high-end graphics, but playability and modability. That's what most of us here are looking for. And MM/Aaron usually delivers.
|

September 24th, 2003, 05:23 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Some observations
i can say for certain that you can't give yourself 2000000 by messing with the starting character file. but gamehack took care of that.
oh, and on a side note, the difficulty scales based on your ship and i'm pretty sure, characteristics like armor regen. 
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

September 24th, 2003, 06:18 AM
|
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Some observations
You can also turn on the grid (press G) I find it makes objects much easier to see because of the contrast.
Oh, and while you can't give yourself a million credits to start, you CAN lower the ship costs.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

September 24th, 2003, 06:19 AM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: Some observations
There are a number of cheat codes to help you out, but I don't think they work in the demo. 
|

September 24th, 2003, 11:03 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Some observations
Quote:
Originally posted by Captain Kwok:
There are a number of cheat codes to help you out, but I don't think they work in the demo.
|
Real Space Empires players don't use cheat codes. 
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|