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October 2nd, 2003, 09:45 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
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Re: Current patch history in Beta
Quote:
Originally posted by Instar:
Yeah, despite our best efforts, we can only catch so many.
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Bug-e-mon! Gotta catch 'em all!
AXESVIOL, I choose YOU! 
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The Ed draws near! What dost thou deaux?
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October 3rd, 2003, 12:59 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Current patch history in Beta
Quote:
Originally posted by Richard:
This is the latest beta, so these are the latest fixes.
The only big one is the slower speeds issue, and a few crash bugs, there aren't that many issues with the game currently.
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Not issues that are bugs, no. 
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October 3rd, 2003, 01:00 AM
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Major
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Join Date: Aug 2000
Posts: 1,246
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Re: Current patch history in Beta
Quote:
Originally posted by Ed Kolis:
quote: Originally posted by Instar:
Yeah, despite our best efforts, we can only catch so many.
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Bug-e-mon! Gotta catch 'em all!
AXESVIOL, I choose YOU! Debuggermon, go! Set breakpoints!
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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October 3rd, 2003, 03:19 AM
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Major
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Join Date: Aug 2000
Posts: 1,246
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Re: Current patch history in Beta
Actually, the program I use to access the COBOL mainframe is called POKMON...
coincidence?\
NrrrrrrrraaaaaaaH!!!
My mainframe session crashed and I lost 50 lines of code... like 1/4 of my program. Darn COBOL
[ October 03, 2003, 02:49: Message edited by: Instar ]
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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October 3rd, 2003, 09:20 AM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
Posts: 488
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Re: Current patch history in Beta
Quote:
Originally posted by Ed Kolis:
quote: Originally posted by Instar:
Yeah, despite our best efforts, we can only catch so many.
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Bug-e-mon! Gotta catch 'em all!
AXESVIOL, I choose YOU! That has left me wit a smile that I will carry all day
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October 3rd, 2003, 07:47 PM
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Captain
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Join Date: Jan 2001
Location: Chandler, AZ, USA
Posts: 921
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Re: Current patch history in Beta
Quote:
Originally posted by Instar:
Actually, the program I use to access the COBOL mainframe is called POKMON...
coincidence?\
NrrrrrrrraaaaaaaH!!!
My mainframe session crashed and I lost 50 lines of code... like 1/4 of my program. Darn COBOL
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To paraphrase a certain long-time mayor, save early and often. I usually wind up saving about every two lines of code. Crazy, I know, but I've been bit too many times.... And I'm on a PC using C++ and C#. All it takes is a little flicker of the lights and *poof*.
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My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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October 3rd, 2003, 09:26 PM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
Posts: 488
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Re: Current patch history in Beta
Im trying to learn programming, but my resources in this area are non-existent, and anything I have found requires money (of which I dont have) or something I cant get
Any suggestions would be great
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