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November 18th, 2003, 07:02 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Current patch history in Beta
Each hull has a custom speed limit.
And the actual speed of each ship depends completely on the engines it uses.
IIRC, in the default, they only use either Ion or Quantum drives, which results in fast and slow Versions of each ship.
If you increase the number of choices to pick from in enemies.txt, then you'll see more variation in speed.
You could also create extra engine components with the same class name as the existing drives.
When the files ask for "Ion engine", it will pick a random component among the ones with a class name of "Ion engine"
That would also add some variation in ship speeds.
Now, I don't think it would make a major difference to gameplay in the end, but it can be done.
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November 18th, 2003, 11:39 PM
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National Security Advisor
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Re: Current patch history in Beta
Hmm. How random is the "same class name" picking?
EDIT: and if you want invidiual ship speeds, download the small mod I did. As SJ mentioned, it can be added in, and I did.
[ November 18, 2003, 21:41: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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November 19th, 2003, 12:01 AM
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Shrapnel Fanatic
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Re: Current patch history in Beta
As far as I could tell, 1/N chance of each.
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November 19th, 2003, 12:14 AM
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National Security Advisor
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Re: Current patch history in Beta
That's what I thought. Good. 
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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November 20th, 2003, 12:18 PM
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Private
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Re: Current patch history in Beta
A link to your mod maybe ? I'd very much like to compare it to mine.
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November 20th, 2003, 11:59 PM
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National Security Advisor
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Re: Current patch history in Beta
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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November 21st, 2003, 12:25 AM
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Re: Current patch history in Beta
ty...
Hm, mods quite a bit more than only ship speeds, doesn't it ?
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