|
|
|
 |

October 11th, 2003, 08:24 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek Mod (Division of Labor?)
Thanks SJ. BTW, can I borrow some of your component imrovements (i.e. command component levels, etc) for this mod?
Since the guy who wrote up the campaign wanted credit for his work (understandably so), here is the link to his data files - it will give you some idea of what the Triangle is and the general layout of the area...
http://www.18inchfly.net/startrek/star-clash/
|

October 11th, 2003, 09:18 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Star Trek Mod (Division of Labor?)
Ideas are here for the taking.
__________________
Things you want:
|

October 18th, 2003, 07:57 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek Mod (Division of Labor?)
Here is a brief outline of the races that will appear in the Triangle Mod (sources - the Star Clash material and SCII)...
Triangle Political Report
|

October 23rd, 2003, 04:48 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek Mod (Division of Labor?)
Excellent news! I just managed to get ahold of a copy of the Triangle supplement on Ebay - still in the shrinkwrap no less! (I had to lose about 4 hours sleep and phaser a snipe to do so, but hey, that's life.  ). That means I will be able to build the thing pretty much up to "canon" (except for the ship models).
Life is good.
|

October 23rd, 2003, 11:03 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Star Trek Mod (Division of Labor?)
I would be happy to give you the models, but you must understand that DOGA has a high poly count and the models don't look all that good in the game.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

October 23rd, 2003, 11:57 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek Mod (Division of Labor?)
Quote:
Originally posted by Atrocities:
I would be happy to give you the models, but you must understand that DOGA has a high poly count and the models don't look all that good in the game.
|
Probably so, but what the hey, how can you have a Star Trek Mod with no Klingon D-7's or Romulan Warbirds?
I'll be happy to take them, but you tell me - would you rather see a mod with somewhat befitting ST ships (even if they're a bit rough), or a mod that just renames the existing shipmodels?
I myself would prefer the ST ships...
|

October 30th, 2003, 11:22 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Star Trek Mod (Division of Labor?)
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|