Re: Some Ideas for Improving the Full Version of Star Fury.
Of course, both those solutions are rather static; they don't allow for new sites to be opened up or old ones to close in response to game events (we've made peace with the Fazrah; you've been attacking too many Abbidon freighters)
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The Ed draws near! What dost thou deaux?
Re: Some Ideas for Improving the Full Version of Star Fury.
Yes, not having a "rep" factor is a big hole in this game. Shifting alliances in different campaigns is the only solution I can think of, and like you say, that's only a "static" one at that.