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  #1  
Old October 15th, 2003, 09:52 PM

Mehrunes Mehrunes is offline
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Default Re: List of oddities

Quote:
Originally posted by Phoenix-D:
-there doesn't seem to be a way to control which components are right-click useable and destroyed on use, and which aren't.
I'm guessing any component with one or more effects and a placement location of 'None' works that way. Makes sense because there's no other purpose to adding an effect to a component that can't be installed anywhere.

Quote:
-anyone figured how the stealth cruisers in campaign 2 work yet? Just from looking at the files, I can't tell..
They don't exist. There's no Fazrah Cruiser S in the enemies file.

[ October 15, 2003, 20:53: Message edited by: Mehrunes ]
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Old October 15th, 2003, 10:08 PM

Phoenix-D Phoenix-D is offline
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Default Re: List of oddities

Hmm, could have sworn there was a cruiser/M in that group too. Ah well, it'll wait for the patch.
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Old October 15th, 2003, 10:30 PM
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Default Re: List of oddities

If a Terran fighter smashes into your ship then all of the other Terran ships will start shooting at you. Even if you didn't shoot at the fighter at all and were just trying to avoid his drunk driving..

[ October 16, 2003, 21:11: Message edited by: ColdSteel ]
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Old October 15th, 2003, 11:51 PM

Phoenix-D Phoenix-D is offline
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Default Re: List of oddities

correction on one of them..

-the Terran Starbase- and maybe others- can shoot itself with its missiles.

This was actually the satelites stationed around the starbase shooting it.
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Old October 22nd, 2003, 11:15 PM

Phoenix-D Phoenix-D is offline
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Default Re: List of oddities

More, this time unconfirmed bugs:

-First time I used Flailers, I got a access violation crash.

-Attempting to make point defense -beams- always gives me a Range Check Error crash.

-auto-firing doesn't seem to work if applied to weapons that shoot ships, like anti-proton beams. They fire maybe once, but not after that.

EDIT to add:

-directed torps always crash the game

-the "end game" event doesn't work

-negative offset values in stores.txt doesn't work.

[ October 22, 2003, 22:17: Message edited by: Phoenix-D ]
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Old October 23rd, 2003, 01:04 AM
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Default Re: List of oddities

Be sure to report all errors to Aaron. I know that some of the problems you've encountered are being addressed.

Cloaking Devices are a high priority for a future patch.

Aaron also wants to put together a modding manual for SF - just hasn't had time for it yet.

The "Stealth" cruiser is just a description and not a real ship... yet - well, see above about cloaking.

Friendly fire incidents have been an issue with the beta testers and should have a high priority for a future patch.
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Old October 23rd, 2003, 01:22 AM

Phoenix-D Phoenix-D is offline
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Default Re: List of oddities

Yeah, I noticed that in the chat. Once I get the bugs confirmed I'll report them; the rest I was waiting until we have a nice list of them to send.

I especially want to nail down this weird flailer crash..so far, no luck.
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