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November 1st, 2003, 09:38 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: List of oddities
Putting it on the hull would be the best choice, but I don't think it is possible yet. (I've made a request for it)
Alternatively, you could give propulsion base to EVERY component. Only once you're down to like 5 hitpoints will you notice a forced slowdown, at which point you're dead anyways.
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November 1st, 2003, 09:59 PM
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National Security Advisor
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Re: List of oddities
Of course, unlike SE4 you can't make an ability that doesn't show up, so all the components would show that in a mouseover..
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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November 1st, 2003, 10:17 PM
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National Security Advisor
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Re: List of oddities
EDIT: wrong thread.
[ November 01, 2003, 21:35: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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November 3rd, 2003, 06:02 PM
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Lieutenant Colonel
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Re: List of oddities
I was on the campaigns protect pirate base mission.
Pirate Space Station fired on me after recovering illegal item. Stopped firing after ejecting item.
I can understand the TCN starbase firing on me for illegal cargo. But, not the pirates.
It must be a copy the program code thing.
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November 17th, 2003, 02:43 AM
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National Security Advisor
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Re: List of oddities
A good oddity, and probably something useful for modders:
"Planet" is a valid target type. Nothing else extra seems to work, but this does. So the list for targets includes Ship, Base, Fighter, Satelite, Torpedo, and Planet.
This does NOT let you shoot planets by itself, since they aren't destroyables. But it would let you do that with a little modding..
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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November 17th, 2003, 04:45 AM
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First Lieutenant
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Join Date: Dec 2001
Location: SE Pennsylvania
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Re: List of oddities
...Taz reads the previous post and immediately has daydreams of destroying WHOLE WORLDS!
It's one of those 'little things' in life that keeps a Taz happy!!
P.S. Now if we could only destroy a star...
[ November 17, 2003, 02:48: Message edited by: Taz-in-Space ]
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November 17th, 2003, 05:10 AM
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National Security Advisor
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Re: List of oddities
You could do that to. Just give it a target type of planet.
It is odd though; giving something in the purchaseship enemy file an asteroid for a model works fine. Giving it a model of a planet crashes the game..
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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