|
|
|
 |

November 20th, 2003, 06:04 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: List of oddities
You'll have to wait a while. It might be in my campaign, but I still need to finish the map before I can start on that.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

November 20th, 2003, 04:10 PM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: List of oddities
And thus did the earth go "NERK NERK NERK NERK" and spin around wildly and emit all sorts of flames and sparks... and then suddenly disappear, to be replaced by an oddly heart-shaped explosion...
(Teletubbies with stellar manipulation? )
__________________
The Ed draws near! What dost thou deaux?
|

November 20th, 2003, 05:56 PM
|
Private
|
|
Join Date: Aug 2002
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: List of oddities
|

November 20th, 2003, 11:49 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: List of oddities
And thus did the earth go "NERK NERK NERK NERK" and spin around wildly and emit all sorts of flames and sparks... and then suddenly disappear, to be replaced by an oddly heart-shaped explosion...
(Teletubbies with stellar manipulation? ) Actually, while it does flame by damage, the model's size prevents the usual explosions from appearing, and it can be preventing from noticbly spinning. At the end of that, it just vanishes to be replaced by the ring explosion.
(and don't tempt me to mod in a "I felt a disturbace" message when you kill a planet..it can be done. Sorta.)
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

November 21st, 2003, 04:07 AM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: List of oddities
But you can't stop it from going "NERK NERK NERK NERK", right? 
__________________
The Ed draws near! What dost thou deaux?
|

November 21st, 2003, 04:41 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: List of oddities
Quote:
Originally posted by Ed Kolis:
But you can't stop it from going "NERK NERK NERK NERK", right?
|
Yes I can. Already have..
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

November 24th, 2003, 09:41 PM
|
Private
|
|
Join Date: Aug 2002
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: List of oddities
Hmmm, just something off the top of my head. Could you make this planet/ship able for use by enemies and allies? That would make it possible to script the ability to make planets and moons orbit gravitation centers of solar systems and other planets. Just think of the whole new class of Planet components to keep the population happy, health, and safe. 
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|