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  #1  
Old October 29th, 2003, 08:48 PM

Drax Drax is offline
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Default Re: Battlestar Galactica

Wow - looks pretty sweet! Keep it up, i'll be watching you
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  #2  
Old October 29th, 2003, 09:11 PM
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Default Re: Battlestar Galactica

Your ship looks great
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  #3  
Old October 29th, 2003, 09:55 PM

Drake113 Drake113 is offline
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Default Re: Battlestar Galactica

Thanks! Here's a closeup of a Viper returning to the ship

I think I've managed to get all of the essential models in and more or less correctly textured (I think I'll take another pass at the Galactica, because that was the first one I did, and I'm not entirely satisfied with it yet). I've also got the first mission of the mod working, the intro text, and so forth. Once I have about 10-15 missions put together (not to mention coding out the 12 Colonies, Cylon territory, and so forth... yeesh) I'll try to release the mod to you folks.
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Old October 29th, 2003, 11:05 PM
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Default Re: Battlestar Galactica

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  #5  
Old October 30th, 2003, 02:03 AM
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General Woundwort General Woundwort is offline
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Default Re: Battlestar Galactica

WHOA!!!



Now that's good.

You wouldn't be interested in doing some Star Trek ships, would you?
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  #6  
Old November 1st, 2003, 12:38 PM

XenoTheMorph XenoTheMorph is offline
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Default Re: Battlestar Galactica

I must say I am really looking forward to this. Its looks great!
Carry on with the good work
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Old November 2nd, 2003, 01:28 AM

Drake113 Drake113 is offline
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Default Re: Battlestar Galactica

Well, I've been working pretty hard on the mod, and I've got some more screen shots:

Battlestars on Patrol
A re-skinned Cruiser (I changed the texture map to make it more Galactica-ey)
Taking on a Cylon Basestar (If you look over on the left, you can make out a Cylon fighter)
Opening Screen
First Mission Text

In other news, I've managed to program a whopping 3 missions so far, but I'm starting to get a handle on the code and I've got a pretty good idea on what I want to do, so hopefully I'll have something approaching a workable mod soon.
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