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October 29th, 2003, 08:48 PM
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Private
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Join Date: May 2003
Location: England
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Re: Battlestar Galactica
Wow - looks pretty sweet! Keep it up, i'll be watching you 
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October 29th, 2003, 09:11 PM
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Private
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Join Date: Jun 2003
Location: Backwoods
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Re: Battlestar Galactica
Your ship looks great 
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Arkansas... Where men are real men and sheep are real scared.
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October 29th, 2003, 09:55 PM
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Corporal
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Join Date: Oct 2003
Location: Chicago
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Re: Battlestar Galactica
Thanks! Here's a closeup of a Viper returning to the ship
I think I've managed to get all of the essential models in and more or less correctly textured (I think I'll take another pass at the Galactica, because that was the first one I did, and I'm not entirely satisfied with it yet). I've also got the first mission of the mod working, the intro text, and so forth. Once I have about 10-15 missions put together (not to mention coding out the 12 Colonies, Cylon territory, and so forth... yeesh) I'll try to release the mod to you folks.
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In theory, there's no difference between theory and practice, but in practice, there is.
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October 29th, 2003, 11:05 PM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
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Re: Battlestar Galactica
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So many ugly women, so little beer.
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October 30th, 2003, 02:03 AM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
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Re: Battlestar Galactica
WHOA!!!
Now that's good.
You wouldn't be interested in doing some Star Trek ships, would you? 
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November 1st, 2003, 12:38 PM
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Corporal
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Join Date: Sep 2003
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Re: Battlestar Galactica
I must say I am really looking forward to this. Its looks great!
Carry on with the good work 
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Xeno.
A Pessimist is just an Optimistic Realist.
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November 2nd, 2003, 01:28 AM
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Corporal
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Join Date: Oct 2003
Location: Chicago
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Re: Battlestar Galactica
Well, I've been working pretty hard on the mod, and I've got some more screen shots:
Battlestars on Patrol
A re-skinned Cruiser (I changed the texture map to make it more Galactica-ey)
Taking on a Cylon Basestar (If you look over on the left, you can make out a Cylon fighter)
Opening Screen
First Mission Text
In other news, I've managed to program a whopping 3 missions so far, but I'm starting to get a handle on the code and I've got a pretty good idea on what I want to do, so hopefully I'll have something approaching a workable mod soon.
__________________
In theory, there's no difference between theory and practice, but in practice, there is.
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