.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #1  
Old November 8th, 2003, 04:29 AM

Drake113 Drake113 is offline
Corporal
 
Join Date: Oct 2003
Location: Chicago
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
Drake113 is on a distinguished road
Default Re: Battlestar Galactica

Ok, I'm pretty excited because I was just able to complete my first run-through of the campaign (except for the Last mission, which still needs to be programmed). So I've got to code in the Last mission, work out two or three more systems, and retexture the Last of the Terr-- er, Colonial ships, and I think this puppy might be ready to go beta!
Speaking of beta, do any of you folks with access to the Beta forum have a copy of that mod document Aaron mentioned in the chat that you could lend me? Sure would help a great deal...
__________________
In theory, there's no difference between theory and practice, but in practice, there is.
Reply With Quote
  #2  
Old November 8th, 2003, 12:33 PM
David E. Gervais's Avatar

David E. Gervais David E. Gervais is offline
General
 
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
David E. Gervais is on a distinguished road
Default Re: Battlestar Galactica

Quote:
Originally posted by Drake113:
Speaking of beta, do any of you folks with access to the Beta forum have a copy of that mod document Aaron mentioned in the chat that you could lend me? Sure would help a great deal...
Sorry, aaron has not posted it yet, but I'm sure it will pop up soon. (within the next few weeks or so)

Cheers!
Reply With Quote
  #3  
Old November 10th, 2003, 07:57 PM

Drake113 Drake113 is offline
Corporal
 
Join Date: Oct 2003
Location: Chicago
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
Drake113 is on a distinguished road
Default Re: Battlestar Galactica

Well, I have good news, and I have bad news.

The good news is that I'm almost ready to release a beta of the BSG mod.

The bad news is that it's 117 MB in size.

Most of that is music, which I can just take out of the mod altogther. The rest is mostly new graphics, event protraits, and revised landscapes. I may make the landscapes a seperate download- only a few of them are specific to the mod, the rest are just in there because I think they're prettier than the ones in the game. Basically, it's around 23MB with the landscapes, 11MB zipped without. What do you guys think?
__________________
In theory, there's no difference between theory and practice, but in practice, there is.
Reply With Quote
  #4  
Old November 10th, 2003, 08:19 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Battlestar Galactica

Post everything, but in seperate files. Some people with broadband will grab the music. Most people will probably only pick up the game config files. You might split the music into several files so it's easier to handle.
Reply With Quote
  #5  
Old November 10th, 2003, 08:50 PM
Instar's Avatar

Instar Instar is offline
Major
 
Join Date: Aug 2000
Posts: 1,246
Thanks: 0
Thanked 0 Times in 0 Posts
Instar is on a distinguished road
Default Re: Battlestar Galactica

Gotta love broadband... this mod looks fun, even though Ive never done any Battlestar stuff before (TV show?)
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
Reply With Quote
  #6  
Old November 10th, 2003, 09:34 PM

Drake113 Drake113 is offline
Corporal
 
Join Date: Oct 2003
Location: Chicago
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
Drake113 is on a distinguished road
Default Re: Battlestar Galactica

Ok, here it goes. Be gentle, folks, it's my first mod. Insert Standard Disclaimer Here.

BSG Mod (11 MB)

Unzip it to your Campaigns folder and enjoy.

REQUIRES STARFURY V1.08 TO WORK PROPERLY!!

Known issues:
After the campaign is completed, it will try to load the next one, which doesn't exist (yet)
Some of the warp points may be in the wrong places (particularly in the Alpha-Epsilon chain)
Bizarre occasional Range Check Error (cause still unknown)

Landscapes (12 MB)

This is the optional landscapes pack- Overwrites most of the landscapes in the game and adds a dozen more. It shouldn't be necessary to run the mod; but it is possible that in some system somewhere there's a reference to one of these...

Unzip to either Starfury/Images/Landscapes folder (will change graphics in all campaigns) or to Starfury/Campaigns/Campaign 4 -The Colonies/Images/Landscapes for just the mod.

[ November 14, 2003, 01:18: Message edited by: Drake113 ]
__________________
In theory, there's no difference between theory and practice, but in practice, there is.
Reply With Quote
  #7  
Old November 10th, 2003, 11:49 PM

Drake113 Drake113 is offline
Corporal
 
Join Date: Oct 2003
Location: Chicago
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
Drake113 is on a distinguished road
Default Re: Battlestar Galactica

For those of you who just love the downloading, here's the music for the mod, broken up into 3 files. Unzip to your /Music directory in Starfury.

Music 1 (17 MB)
Music 2 (30 MB)
Music 3 (20 MB)
__________________
In theory, there's no difference between theory and practice, but in practice, there is.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:49 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.