.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #1  
Old December 1st, 2003, 07:19 PM

Stone-D Stone-D is offline
Private
 
Join Date: Nov 2003
Location: Jakarta, Indonesia
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
Stone-D is on a distinguished road
Default Re: Having problem with Campaign 1 first mission

/me gives himself a resounding smack on the forehead. Then runs away to cower in corner somewhere.


__________________
--
Look, no SIG!
Reply With Quote
  #2  
Old December 1st, 2003, 10:13 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Having problem with Campaign 1 first mission

When I made the weapons placable in multiple slot types, the AIs seemed to get confused. That was quite a while ago though.

The way I do it in P&N is that there is a duplicate component that fits in a heavy slot, plus has the bonuses of an SE4 large mount. (+50% size, double damage, more $$$)

The stores sell a third type, which is the same as the light one, but also fits in heavy mounts.

The AIs end up using the Light-only or the Heavy-only.
Reply With Quote
  #3  
Old December 2nd, 2003, 01:36 PM

Din Ahmed Din Ahmed is offline
Private
 
Join Date: Nov 2003
Location: Singapore
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
Din Ahmed is on a distinguished road
Default Re: Having problem with Campaign 1 first mission

Okay... So lets assume I just made this Terran Cruiser IV with the weapon changed from Heavy to Light. How do actually purchase this ship from the game?

Or do I have to kinda cheat to get (after all modding the game that extent would sure be considered 'cheating' anyways...).

Another question is if I make changes to the Campaign files, the changes wont appear in existing games and only appear in new games that I start fresh after making the changes, right?

So how do I make changes to current games...? Or is it not possible...
Reply With Quote
  #4  
Old December 2nd, 2003, 06:28 PM

KRNVR KRNVR is offline
Private
 
Join Date: Nov 2003
Location: Chilling at the Spectrum Mall
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
KRNVR is on a distinguished road
Default Re: Having problem with Campaign 1 first mission

The component-swap-in-space thing should go onto the wishlist, as a feature of a genius engineer or such. It should be that the old component comes out, and the new one goes in, damaged 100%, and is _repaired_ in place. It would make no sense to swap shield generators during a battle, and this would prevent such nonsense.

It might also be good to limit the swapped-in component to components that are at 100% repaired _before_ the swap. Which then would suggest some capacity for repairing things in the cargo bays.

Some kind of hotkeys or drag-and-drop or both for the cargo bays would also be nice.
Reply With Quote
  #5  
Old December 2nd, 2003, 07:07 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Having problem with Campaign 1 first mission

If you set a location where the ship is purchasable, you merely have to go to one of those locations and buy it.
(If you are already at the location, it won't update until you go somewhere else first)

Some files are reloaded during the game, and some aren't.
Maps don't... the campaign missions/triggers probably don't.
Components, stores, slotlayouts (not for existing ships, only new ships), and others do.
Reply With Quote
  #6  
Old December 3rd, 2003, 01:18 AM

Din Ahmed Din Ahmed is offline
Private
 
Join Date: Nov 2003
Location: Singapore
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
Din Ahmed is on a distinguished road
Default Re: Having problem with Campaign 1 first mission

Quote:
Originally posted by Suicide Junkie:
Some files are reloaded during the game, and some aren't.
Maps don't... the campaign missions/triggers probably don't.
Components, stores, slotlayouts (not for existing ships, only new ships), and others do.
You said Main_Component are read but when I changed the settings for the weapons (added Heavy slots) it doesn't work for the weapons. Do you mean purchase a ship or weapon if I only changed the weapons config?

Or do I have to purchase a new ship before the settings get updated?

[ December 02, 2003, 23:20: Message edited by: Din Ahmed ]
Reply With Quote
  #7  
Old December 3rd, 2003, 03:12 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Having problem with Campaign 1 first mission

Did you change an existing weapon, or add a new one? A new weapon have have to be incorperated into the stores file.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.