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  #1  
Old December 10th, 2003, 09:08 PM

Janster Janster is offline
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Default Re: Difficulty levels are totally wrong!!

oh yes, some missions where quite hairy, particularly first campaign and somewhat in the second, but after that...nothing..I seemed to massacre them..

My outfit was using those crew zapping beams though..they rock..and with piercing resistant armour, their null-space weapons did nothing against me...

But basically what I'm saying is that the difficulty is wrong..hardest at start easiest at end?....Last few missions should have been nail biters....in my opinion.

Janster
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Old December 10th, 2003, 09:41 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Difficulty levels are totally wrong!!

Quote:
Originally posted by Janster:
oh yes, some missions where quite hairy, particularly first campaign and somewhat in the second, but after that...nothing..I seemed to massacre them..

My outfit was using those crew zapping beams though..they rock..and with piercing resistant armour, their null-space weapons did nothing against me...

But basically what I'm saying is that the difficulty is wrong..hardest at start easiest at end?....Last few missions should have been nail biters....in my opinion.

Janster
Piercing resistant armor? Do you mean 'Resist Shield Piercing' or 'Resist Armor Piercing'? There is no component in the default game that uses 'Resist Armor Piercing' so if you are referrring to 'Resist Shield Piercing' I don't think thatis supposed to help against a weapon that shield and armor piercing weapons like the Null-space Projector. Are you sure it reduces the damage from this weapon? If so, I think that's a bug. It might also be a bug if Resist Armor Piercing affected this weapon, too. We'll have to ask MM how this is supposed to work.
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Old December 10th, 2003, 11:15 PM

Phoenix-D Phoenix-D is offline
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Default Re: Difficulty levels are totally wrong!!

Scattering armor does, on the display, give resistance to ALL special damage types instead of just skip shield piercing.
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Old December 11th, 2003, 03:02 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Difficulty levels are totally wrong!!

Oh, yeah... I forgot that only the latest beta treats resistances properly!

I'll have to see if I can test this myself with the fixed beta.
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Old December 11th, 2003, 11:54 AM

Janster Janster is offline
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Default Re: Difficulty levels are totally wrong!!

Trust me, after I applied that resistant armour..my crate held together FAR more than any other armour did...but the crew zapper guns still rocked the enemy's world far too much.

Basically things are not balansed and my view of the campaign is start = bloody hard....end = bloody easy
Janster
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  #6  
Old December 11th, 2003, 07:43 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Difficulty levels are totally wrong!!

The toxin injectors are quite nasty, yeah.
I made them Illegal cargo, plus added toxin resistance to lifesupport components.
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