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February 10th, 2004, 02:42 AM
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Re: Newtonian Propulsion Mod!
Quote:
Originally posted by Wdll:
Talking of which, and if you think I am in a way hijacking this thread please tell me, I never ever understood the whole can't go faster than light thing.
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The reason you can't go faster than the speed of light is that as you accelerate your mass increases at a rate of 1/(c-s), ie the closer to the speed of light you get the greater your mass. Since it requires energy to accelerate you need infinite energy to reach the spped of light.
The mass increase has been poven experimentally using electons - which are theoretically mass less.
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Like that if you travel from A to B in the speed of light (large distance) then you will age as long as you traveled (1 year?) while everybody else far more. Why would that happen? Why does it actualy matter how fast you are travelling to the actual time. I see time as a constant that progresses at the same frequency and direction no matter what.
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Unfortunately time is not a constant. It is a relative quantity and varies according to where you measure it from.
As Phoenix also pointed out the speed of light is also not a constant. Einsteins equation is actually wrong e doesn't equal mc2 but mc2+delta. I can't remember the actual proof but it was done by an Australian mathmatician about 3 years ago.
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February 10th, 2004, 11:41 PM
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Re: Newtonian Propulsion Mod!
Electrons aren't massless...
Constant #03 on my calculator reports the accepted rest mass of the electron as 9.1093897 x10-31 kg.
Very small, certainly, but still worth a half-million electron volts of energy.
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The e=mc2 is the rest energy when you plug in the rest mass. If you fling the object, then the you have to add on the energy you just added.
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February 11th, 2004, 04:02 AM
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Re: Newtonian Propulsion Mod!
But (time) while time can be relative in some cases, (black hole etc) the time for everyting else doesn't change, does it? You can slow down the pass of time somewhere, but that would mean that there is a general time constant in a way. (I am nor sure I make my self clear on this..)
About the delta part of the equation of the c. What is delta? A random type of a variable?
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February 11th, 2004, 04:23 AM
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Re: Newtonian Propulsion Mod!
If you can slow the passage of time you can by default speed it up as well. What screws me over is it says as speed increases..fine, speed relative to WHAT?
If an object is moving away from me at .3C, and I speed up to .4C to catch it, the relative speed is only .1. But speeds are ussually compared relative to the earth, which is of course moving around the sun which is moving around the galaxy, which is..you get the point.
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March 5th, 2004, 07:30 PM
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Re: Newtonian Propulsion Mod!
Howie!
New to this place and to the game. Where can I get the Newtonian mod? And are there any other public mods I should get in order to "balance" the game?
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March 5th, 2004, 08:31 PM
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Re: Newtonian Propulsion Mod!
You can get this mod and SJ's P&N mods at http://imagemodserver.mine.nu/starfury when its up. Right now it appears to be down.
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March 5th, 2004, 09:06 PM
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Re: Newtonian Propulsion Mod!
Quote:
Originally posted by Phoenix-D:
If you can slow the passage of time you can by default speed it up as well. What screws me over is it says as speed increases..fine, speed relative to WHAT?
If an object is moving away from me at .3C, and I speed up to .4C to catch it, the relative speed is only .1. But speeds are ussually compared relative to the earth, which is of course moving around the sun which is moving around the galaxy, which is..you get the point.
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Relative to the observer.
Both your crew, and the people back on earth will see the other group as slowing down.
If you meet each other again, the group that experienced the acceleration of the "turning around" part will be the younger one when you meet.
*SJ reboots imagemodserver*
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