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  #1  
Old April 23rd, 2001, 04:58 AM

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Default Re: SEIV: Play by Web

Lefty, I'm afraid I don't understand your question. Please clarify?
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  #2  
Old April 23rd, 2001, 05:29 PM
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LazarusLong42 LazarusLong42 is offline
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Default Re: SEIV: Play by Web

I think in English, he's saying:

Could you have an option allowing a player to make the game host unable to replace him in the event he drops out--replacing him with the AI instead? This would prevent anyone from learning the strategies players use.

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Old April 23rd, 2001, 05:39 PM

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Default Re: SEIV: Play by Web

Two answers:

1) I _could_ do that from a technical standpoint of course

2) But _would_ I do that, given that people play multiplayer PBEM (or PBW) games to play other _humans_ and not the AI? After all, if we wanted to play AIs, we wouldn't be using multiplayer.

So, that said, given the reservations of #2, I'd put it way down the list to be taken care of by #1.

What do you think?

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Old April 24th, 2001, 04:38 AM

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Default Re: SEIV: Play by Web

Developing strategies that no one else uses is part of the fun of multi-player.

I think the player, not the game host, should have the right to choose whether his empire is taken over if he goes away.

I play for the long run, but if I leave or get kicked out I should be able to let my secrets dissapear with me.

(BTW..my typing sucks)

[This message has been edited by Lefty (edited 24 April 2001).]
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Old April 24th, 2001, 04:46 AM
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Default Re: SEIV: Play by Web

If you know you're going to drop from the game, just scrap all your ships & abandon your planets, then surrender to somebody.

You vanish, your secrets intact.
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Old April 24th, 2001, 11:25 PM
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Default Re: SEIV: Play by Web

SJ... that's pretty awesome. I like that idea.

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Old April 24th, 2001, 11:44 PM

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Default Re: SEIV: Play by Web

I wasn't going to say this, but...

SJ's tactic sounds pretty unsportsmanlike to me.
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