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April 23rd, 2001, 04:58 AM
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Private
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Join Date: Mar 2001
Location: New York, NY
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Re: SEIV: Play by Web
Lefty, I'm afraid I don't understand your question. Please clarify?
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April 23rd, 2001, 05:29 PM
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Corporal
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Join Date: Nov 2000
Location: Ann Arbor, MI, USA
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Re: SEIV: Play by Web
I think in English, he's saying:
Could you have an option allowing a player to make the game host unable to replace him in the event he drops out--replacing him with the AI instead? This would prevent anyone from learning the strategies players use.
LL
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April 23rd, 2001, 05:39 PM
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Private
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Re: SEIV: Play by Web
Two answers:
1) I _could_ do that from a technical standpoint of course
2) But _would_ I do that, given that people play multiplayer PBEM (or PBW) games to play other _humans_ and not the AI? After all, if we wanted to play AIs, we wouldn't be using multiplayer.
So, that said, given the reservations of #2, I'd put it way down the list to be taken care of by #1.
What do you think?
Admiral
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April 24th, 2001, 04:38 AM
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Private
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Re: SEIV: Play by Web
Developing strategies that no one else uses is part of the fun of multi-player.
I think the player, not the game host, should have the right to choose whether his empire is taken over if he goes away.
I play for the long run, but if I leave or get kicked out I should be able to let my secrets dissapear with me.
(BTW..my typing sucks)
[This message has been edited by Lefty (edited 24 April 2001).]
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April 24th, 2001, 04:46 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: SEIV: Play by Web
If you know you're going to drop from the game, just scrap all your ships & abandon your planets, then surrender to somebody.
You vanish, your secrets intact.
__________________
Things you want:
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April 24th, 2001, 11:25 PM
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Corporal
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Re: SEIV: Play by Web
SJ... that's pretty awesome. I like that idea.
LL
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April 24th, 2001, 11:44 PM
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Private
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Re: SEIV: Play by Web
I wasn't going to say this, but...
SJ's tactic sounds pretty unsportsmanlike to me.
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