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  #1  
Old March 6th, 2004, 04:50 AM

Phoenix-D Phoenix-D is offline
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Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

I was getting that error before I fixed the files, you know. At the end of the loading sequence.
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  #2  
Old March 7th, 2004, 02:38 AM

DeadZone DeadZone is offline
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Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Lol I spelt the layout name wrong oops

Right now its working, thx for your help, once Ive done some more stuff I will release the next Version later today hopefully
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Old March 6th, 2004, 05:39 PM

DeadZone DeadZone is offline
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Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Version Alpha 0.0.0.2 released

http://deadzone.lfhost.com/download.php?list.2

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Version History for The Peoples Mod
---------------------------------------------------

Version 0.0.0.2

1. Added Pirate Miranda to Sol System, with same layout, bonuses as player Miranda (for testing purposes only)
2. Altered Weapon Hardpoints, Miranda's now have 1 forward to left phaser, 1 forward to right phaser, 1 forward torpedo & 1 rear torpedo
3. Altered Engine Hardpoints, Nacelles now glow blue during movement
4. Added Human default site
5. Alter position of bridge on Miranda

Version 0.0.0.1

1. Corrected Errors that was prevented Campaign from Launching
2. Added Revision History (this file)
3. Decreased Miranda Size
4. Gave player Miranda lots of Base bonuses (for testing purposes only)
5. Increased size of Stars and spaced Celestial Bodies out further

---------------------------------------------------

---------------------------------------------------

[ March 07, 2004, 13:58: Message edited by: DeadZone ]
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  #4  
Old March 6th, 2004, 11:08 PM
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Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Hey, nice to see a Mod out for SF. Is this a new campaign Mod, or is this just an enhancement to the regular game?

I am sorry I did not take the time to read the information. I followed your link from my website just overly curious and no time. LOL Thanks for posting it there btw.
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Old March 6th, 2004, 11:15 PM

DeadZone DeadZone is offline
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Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Well it will be a completely new campaign, I do hope it will eventually be more complex and in-depth as stock SF
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Old March 8th, 2004, 02:15 AM

Exan Exan is offline
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Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Isn't the Miranda model kinda small? I mean the beam when you fire is as wide as the whole ship. I try to mod Whitestar and Omega Class Cruiser from B5 but Lithunwrap just doesn't understand so complex models so I have to use 3DSMax which I can't use so well now.

By the way. Is someone of you good making textures?

I made a ship but it needs texture and I'm not good making one. The model isn't that good either.

EDIT: Fixed broken link.

[ March 07, 2004, 12:16: Message edited by: Exan ]
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  #7  
Old March 7th, 2004, 03:05 PM

DeadZone DeadZone is offline
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Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Nvr tried to make textures before lol

And yes the weapon fire is tad wide, this is fixed in the next Version
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