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  #1  
Old June 16th, 2004, 03:44 AM

Phoenix-D Phoenix-D is offline
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Default Re: Modding Tools

Hosting can be arranged fairly easily..
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Old June 16th, 2004, 03:22 PM

DeadZone DeadZone is offline
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Default Re: Modding Tools

I will say this now

If anyone has ANYTHING related to game modding that they need hosting, and its not too big (ie. nothing over the top)

Then just email it to me at
chrisnewton.at.lfhost.com
and state you want said file hosted on PXS
Also, feel free to add me on MSN damonsteel.at.msn.com

Failing that, Im sure Fyron or SJ would be happy to host it

And not to forget, I work for a webhosting company (though our restrictions will prevent you hosting programs, you could still host sites there while hosting the program else-where)

And moose, lets limit the blood shed with the programs (*refers to your signature )

[ June 16, 2004, 15:43: Message edited by: DeadZone ]
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  #3  
Old June 16th, 2004, 11:22 PM
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MooseUpNorth MooseUpNorth is offline
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Default Re: Modding Tools

Quote:
Originally posted by DeadZone:
And moose, lets limit the blood shed with the programs (*refers to your signature )
I'd... consider wearing body armor during the installation if I were you.

... just in case.

... oh, no reason...
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Old June 17th, 2004, 02:02 AM

DeadZone DeadZone is offline
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Default Re: Modding Tools

LOL

So, when can we expect the first program?
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Old June 17th, 2004, 02:59 AM
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Default Re: Modding Tools

Quote:
Originally posted by DeadZone:
So, when can we expect the first program?
When it's done, I'm afraid. I wasn't kidding about the tight schedule for the next month.

I'll probably start with components, then ships, then slots. (I'm not looking to duplicate work or anything, but these things do tend to tie in together.) After, I'll do systems, planets, then stores. Campaign specific data will come afterwards. After that, well, we'll see.
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  #6  
Old June 17th, 2004, 04:48 AM

DeadZone DeadZone is offline
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Default Re: Modding Tools

One question

Once you have done a few, will you look into combining them as one, or leaving them all as seperate programs
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Old June 17th, 2004, 02:11 PM
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Default Re: Modding Tools

If you're using .NET, I've written a class that will read (and maybe write, I can't remember) SE4 or Starfury data into a "field" structure for use by a program, and SJ has done something similar with VB5, so let one of us know if you need our code!
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