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July 22nd, 2004, 02:51 PM
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Corporal
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Join Date: Mar 2004
Posts: 61
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Re: Patch Wishlist
It did the same thing to me, campaign 1 I could leave, campaign 3 with the sithrak starbase if I left and returned later it wouldn't count.
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July 22nd, 2004, 03:31 PM
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Private
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Join Date: Jul 2004
Location: Sevastopol, Crimea, Ukraine
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Re: Patch Wishlist
And...........
Please add the "Campaign Editor/Construrtor"
Because it`s very hard to edit each file by hand.
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Bugs are non-documented ficha`s.
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July 22nd, 2004, 04:03 PM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
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Re: Patch Wishlist
Well I will add it, but I wouldnt want to badger Aaron with it when we can badger the talented programmers we have running around on the forums 
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July 22nd, 2004, 04:11 PM
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Corporal
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Join Date: Mar 2004
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Re: Patch Wishlist
Hmmmm.....don't add it, I think I may look in to doing something along those lines.
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July 22nd, 2004, 08:24 PM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
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Re: Patch Wishlist
Well I will, cos lets face it, Aaron, more than most, would know wot to make the programs look for
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July 23rd, 2004, 12:05 PM
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Corporal
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Join Date: Aug 2002
Location: belgium
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Re: Patch Wishlist
A little bug I noticed : if you pick up an item in the spacedock (cursor changes into that item) and then just press 'close', the cursor will still have that item.
edit : using latest Version 1.15
[ July 23, 2004, 11:11: Message edited by: ace joh ]
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September 1st, 2004, 09:32 AM
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Private
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Join Date: Sep 2003
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Re: Patch Wishlist
I liked the suggestion that recharging shields use energy.
Somewhat along the same lines I'd also like to let engines use energy. (Scaled according to speed or acceleration or something)
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