.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 16th, 2001, 09:51 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Taking a planet with low-tech?

And ask several times to surrender. His population will get angrier about your blockade and eventually start to riot.
Reply With Quote
  #2  
Old April 17th, 2001, 01:19 AM

Nitram Draw Nitram Draw is offline
First Lieutenant
 
Join Date: Jan 2001
Location: Randallstown, Maryland, USA
Posts: 779
Thanks: 8
Thanked 0 Times in 0 Posts
Nitram Draw is on a distinguished road
Default Re: Taking a planet with low-tech?

Well, if they have missiles and you don't have point defense you have a tough road. Best bet is to do what motlee, sj and Q suggest and blockade them into surrender.
And research Point defense soon, you will need it!
Reply With Quote
  #3  
Old April 16th, 2001, 02:01 PM

jc173 jc173 is offline
Sergeant
 
Join Date: Mar 2001
Posts: 249
Thanks: 0
Thanked 0 Times in 0 Posts
jc173 is on a distinguished road
Default Re: Taking a planet with low-tech?

quote:
Originally posted by suicide_junkie:
Blockading the planet will help get them to surrender, as (i think) it cuts off all resource generation on the planet.



Will that make a differnce since he's blockading their Last planet? Never been in that situation myself so I can't say personally. But it would seem kind of silly for the game to cut off their resources since that's the only planet that race owns.
Reply With Quote
  #4  
Old April 16th, 2001, 04:56 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Taking a planet with low-tech?

Colonizing elsewhere and overall just boosting your score may also make them more likely to surrender.

With high tech cost and only 24 turns in, you don't have fighters, do you? Fighters are immune to missiles, so that would help with one problem...

On maximum range, you may want to try a 'tweaked' maximum range (identical to original, but with the secondary strategy of Don't Get Hurt). But simulate the battle before you commit...

------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #5  
Old April 16th, 2001, 06:09 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Taking a planet with low-tech?

quote:
Will that make a differnce since he's blockading their Last planet? Never been in that situation myself so I can't say personally. But it would seem kind of silly for the game to cut off their resources since that's the only planet that race owns.

Seems kinda silly, eh? The rules don't change depending on the numer of planets you have left (unless you have zero ) you will still need a spaceport to get your points generated by the Last planet you own, and if its blockaded, you dont get anything from the planet.
You still get the basic 200 point minimum resources per turn, whenever you're not generating any points of some resource.

--------------------------------

As for defeating your missile-laden enemy, pick either PD or Fighters, and use them to get through.

[This message has been edited by suicide_junkie (edited 16 April 2001).]
Reply With Quote
  #6  
Old April 17th, 2001, 01:08 AM

Trachmyr Trachmyr is offline
Sergeant
 
Join Date: Dec 2000
Location: Miami, FL U.S.A.
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Trachmyr is on a distinguished road
Default Re: Taking a planet with low-tech?

The enemy should surrender... They always do to me when I'm in that situation... worst case scenario is that he'll have to knovk out some of their weapons platforms to "lower their score"...build a bunch of kamakiaze ships with missiles galore, engines and no defenses... they won't be coming home but as long as the missiles hit.. you'll knock out some/most of the weapon plats.
Reply With Quote
  #7  
Old April 17th, 2001, 01:27 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Taking a planet with low-tech?

I just thought of something... Try using "planetary weapons" tech. The first few levels are dirt cheap, and the planetary napalm will do a lot of damage. Try a bunch of ships with napalm to convince the enemy to surrender.

BTW, are you sure that that is their Last planet? They may have started growing somewhere else without your knowledge.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.