.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old April 16th, 2001, 09:00 AM

serpwidgets serpwidgets is offline
Private
 
Join Date: Apr 2001
Location: Denver, CO, USA
Posts: 37
Thanks: 0
Thanked 0 Times in 0 Posts
serpwidgets is on a distinguished road
Default Re: Life is cheap!

Yeah, I usually end up building a "population base" on my homeworld. I fill every space possible with cargo holds and then I can transfer ~106 colonists per turn (for a 4000M homeworld) to the base and my homeworld will be maxed when the turn is run. Meanwhile a transport, or two, can pull people off the base and fill up all my colonies. I use the base because it has a lower maint cost than the transports.

When I find a breathable planet, I can usually fill it up very quickly without having to take any people from any of my colonies.

I usually take a 5-10% reproduction bonus, and the lowest growth rates I've gotten are in the range of 16-18% when people are angry. This seems way too high. Maybe you can get an extra advantage by taking a lowered reproduction rate to put the points on other stuff, but it probably would be better if the rates were lower.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.