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September 22nd, 2003, 01:43 AM
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Sergeant
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Re: What did I missed from Dom I.? -> DIPLOMACY!
I find that far too often a really bad diplomatic AI makes things worse than they were before. (AoW anyone?) And the time that it would take to make a good enough diplomatic AI for dominions...which would be hard I'd imagine...would detract from other aspects.
I just have bad images of invading my allies undefended border. Plus the whole uncertainty thing works well...the computer is your "friend" only so long as it does not benefit him to invade you, just like any human player.
And it is certainly MP intended...thats why theres simultaneous PBEM possible.
[ September 22, 2003, 00:44: Message edited by: LordArioch ]
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September 22nd, 2003, 09:56 AM
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BANNED USER
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Re: What did I missed from Dom I.? -> DIPLOMACY!
Eh lol, than what is that sentence on Shrapnels site? "1) The strongest AI we have EVER seen!"
If the AI is really that good, they can make a decent diplo AI as well, I guess.
Anyways I understand your points, still I say that a good diplo system adds a lot to any games.
If the diplo AI is really good, you cannot abuse it.
[ September 22, 2003, 08:56: Message edited by: Mortifer ]
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September 22nd, 2003, 03:00 PM
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Lieutenant General
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Re: What did I missed from Dom I.? -> DIPLOMACY!
*sigh*
Have you actualy played Dominions I?
It's peace until either you or AI attacks, and there will eventualy be a "peace". Why is it so hard to understand that its a conceptual thing?
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September 22nd, 2003, 03:39 PM
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BANNED USER
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Re: What did I missed from Dom I.? -> DIPLOMACY!
Yes I played with it....I understand all things about the game concept, it is you who dont get my point. You say you cannot make truces or alliances even in Holy War? The best example is the Crusades. Those nations who were involved in it, lived in peace before and after it. Its all about diplomacy.
So if you ask me Dominion is more like a strategical deathmatch.  I think a strategy game with a diplo system is lot better, than a 'go and conquer' game...
I like the idea that you can set up alliances in the editor at least. 
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September 22nd, 2003, 03:52 PM
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Re: What did I missed from Dom I.? -> DIPLOMACY!
Quote:
Originally posted by Nerfix:
It's peace until either you or AI attacks, and there will eventualy be a "peace".
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Does this sound like Crusade? Just insert the religious propaganda and bragging, and you have a Crusade.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
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September 22nd, 2003, 04:19 PM
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Re: What did I missed from Dom I.? -> DIPLOMACY!
So if you attack an AI, or the AI attacks you, there will be no more peace, am I correct? I didnt remember, I played with the game long time ago.
A few final words.:
The concept of the game [holy war] shouldnt wipe out diplomacy. Its still acceptable that there wont be any kind of diplomacy, but as I said, it would be lot more fun to make alliances, exchange troops or territories. Of course this would require a decent diplo AI.
Perhaps as an addon, Illwinter should try to add something like that.  It would be an awesome addition...
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September 22nd, 2003, 04:28 PM
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Sergeant
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Re: What did I missed from Dom I.? -> DIPLOMACY!
you misunderstand me....
I agree...a good diplomacy model would be good....but, in this game, I don't miss it...in Civ series, I would...
but I just don't really miss it...
If, they put one in that works...GREAT....that will just add that much more to move it closer to fantasy tbs perfection...but, "I" don't miss it...
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