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September 28th, 2003, 12:48 PM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Quote:
Originally posted by Zerger:
I vote for modding indeed! I love to play with mods, for all games. There are many mods with outstanding quality.
We need mods in Dominions 2. Please release the tools for it.
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There are no tools as such, so in order for tools to be released they will have to be made from scratch.
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September 28th, 2003, 12:48 PM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
*deleted double post*
[ September 28, 2003, 11:49: Message edited by: johan osterman ]
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September 28th, 2003, 12:49 PM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Oh sure i am young, but i am also an idealist.
WE, i'll now leave this thread and suggest that you change this threads name to "The Dominions II raping thread".
You are just so pissed off because you may actualy NOT get your modding tools.
You sicken me, you all sicken me deeply.
[ September 28, 2003, 11:56: Message edited by: Nerfix ]
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 28th, 2003, 12:56 PM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Quote:
Originally posted by johan osterman:
quote: Originally posted by Zerger:
I vote for modding indeed! I love to play with mods, for all games. There are many mods with outstanding quality.
We need mods in Dominions 2. Please release the tools for it.
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There are no tools as such, so in order for tools to be released they will have to be made from scratch. It will be hard work to release such tools? I am sure that the players will be patient, and wait for it, whenever it will be released.
Quote:
Originally posted by Nerfix:
Oh sure i am young, but i am also an idealist.
WE, i'll now leave this thread and suggest that you change this threads name to "The Dominions II raping thread".
You are just so pissed off because you may actualy NOT get your modding tools.
You sicken me, you all sicken me deeply.
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Actually, YOU are sick. I never ever seen such a mindless person like you. 
[ September 28, 2003, 11:58: Message edited by: Aristoteles ]
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September 29th, 2003, 01:24 AM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
What kinds of modding tools do you prefer (in order of importance). We can make a poll when we have a number of suggestions.
Tools for remaking nations seems popular and is probably not too difficult to implement.
Adding monsters is already possible, but only in scearios. Probably more interesting if combined with a nationmodder.
Other mods such as unit editing is more difficult to implement.
What good mods are there in other games. We will need to delve into this and might need some guidance.
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September 29th, 2003, 01:47 AM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Quote:
Originally posted by Kristoffer O:
What kinds of modding tools do you prefer (in order of importance). We can make a poll when we have a number of suggestions.
Tools for remaking nations seems popular and is probably not too difficult to implement.
Adding monsters is already possible, but only in scearios. Probably more interesting if combined with a nationmodder.
Other mods such as unit editing is more difficult to implement.
What good mods are there in other games. We will need to delve into this and might need some guidance.
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We need the following tools, in my opinion:
Must have editors:
1. Nation editor
2. Unit editor
3. Mod tool to add/remove units for the nations
4. Pretender editor
The following editos arent necessary, but would be awesome to have:
1. Spell editor [Guess this would require scripting, but if someone can do it, why not?]
2. The ability to add/remove spells -> This could allow pure medieval mods for example
3. Interface editor -> To change the layout
If you want to see good mods, go to www.civfanatics.com for example. -> Lot of awesome mods there for civilzation games. Examples: Gouble your Pleasure, Fantasy Empires etc.
Or just check out the [local] Space Empires 4. mods. 
[ September 28, 2003, 12:50: Message edited by: Mortifer ]
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September 28th, 2003, 02:00 PM
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Re: Making mods for Dominions II. [Basic editing/modding discussion.]
I agree. Unit/Nation/God editors are what we need first of all.
Spell Editor! WooT! That would rock! 
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