|
|
|
 |

October 21st, 2003, 06:15 PM
|
BANNED USER
|
|
Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
|

October 22nd, 2003, 09:04 PM
|
BANNED USER
|
|
Join Date: Sep 2003
Posts: 126
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Quote:
Originally posted by Aristoteles:
quote: Originally posted by Aristoteles:
So it will be possible to disable spells? This is a very important thing..well should be.
|
Ok but I still had no answer! Hello, IW? Ok this is the 3rd time that I am asking this, please some devs give us an answer. 
|

October 22nd, 2003, 10:52 PM
|
BANNED USER
|
|
Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Well since the devs are ignoring this question I guess the answer is no or not yet.
|

October 23rd, 2003, 09:12 AM
|
BANNED USER
|
|
Join Date: Oct 2003
Posts: 85
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
Quote:
Originally posted by Mortifer:
Well since the devs are ignoring this question I guess the answer is no or not yet.
|
Hopefully the answer will be yes, it must be yes.
I mean without this mod tool feature we cannot make real good mods. 
|

October 24th, 2003, 01:30 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

October 25th, 2003, 12:53 PM
|
Corporal
|
|
Join Date: Sep 2003
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
What about an update from Illwinter?
They are very quiet about the mod tools.
What will be the main parts of the mod tool?
Please, do not ignore the questions here.
|

October 25th, 2003, 02:30 PM
|
Captain
|
|
Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
|
|
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
It is not far along yet to say much about it.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|