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October 3rd, 2003, 03:06 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: suggestion about commanders
so how you fare now, Psitticine and Daynarr, is the AI still impossible to beat on 'impossible'
What do you think is the hardest difficulty setting, and number of AIs that you can beat reliably? 8 on Normal? 6 on impossible ? I would like to know how the game is in difficulty compared to Doms I.
1) Also, is Ermor still able to walk over the other AI, or are the AI now able to counter the undeads with mass of priests?
2) Are the blood nations operating normally? In Doms I Abysia were not very cute when it cames to blood slave usage. It was perhaps the weakest nation (for the AI to take), because the AI didnt knew how to be a big bad demonist 
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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October 4th, 2003, 05:33 AM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: suggestion about commanders
For now, I'm playing on the very small, quick-game maps since I'm trying to test as many nations, themes, etc., in the time left before the gold date. Because of that, I rarely try to take on more than just 1 or 2 opponents. If I add more than that, there just isn't room for us all!
As far as AI setting, umm, "Normal" is rough enough for me.  My game is steadily improving, but I still lose more often than I win.
I'm trying to remember, but I'm not sure I've yet played against a Blood magic-dependent AI opponent, so I'll have to pass on trying to answer that one.
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October 4th, 2003, 09:13 AM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
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Re: suggestion about commanders
The AI is cheating on harder diff. levels? [Example: Civ3.  ]
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October 4th, 2003, 09:19 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: suggestion about commanders
Yes.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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October 4th, 2003, 11:00 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: suggestion about commanders
Quote:
Originally posted by Pocus:
1) Also, is Ermor still able to walk over the other AI, or are the AI now able to counter the undeads with mass of priests?
2) Are the blood nations operating normally? In Doms I Abysia were not very cute when it cames to blood slave usage. It was perhaps the weakest nation (for the AI to take), because the AI didnt knew how to be a big bad demonist
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1. The AI still have problems with the Ashen Empire, but fortunately it is not the standard theme for Ermor.
2.The AI have learned how to gather blood slaves, use blood magic and make blood sacrifices. This was necessary as AI-Mictlan would die very quickly otherwise. They must sacrifice to get dominion.
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October 4th, 2003, 03:32 PM
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BANNED USER
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Re: suggestion about commanders
Quote:
Originally posted by Nerfix:
Yes.
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Bah! 
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October 4th, 2003, 04:26 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: suggestion about commanders
Quote:
Originally posted by Mortifer:
The AI is cheating on harder diff. levels? [Example: Civ3. ]
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if cheating is receiving quantitative advantages, then yes the AI cheats. I dont think that new (refined) algorithms are used on higher levels of difficulties (few games have ever done that, but Gal civ function like that).
what I dont know is, does the AI have access to informations it is not supposed to gather, like in Age of wonders, the AI which dont have the fog of war.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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