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  #1  
Old October 3rd, 2003, 11:42 PM

HEMAN HEMAN is offline
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Default Re: What are your most wanted features in Doms II

POCUS; MY MOST WANTED features from playing Dom1 to go in Dom2 are;
(A) A DUEL > one on one between commanders??.side screen view show. loser is captured or killed in Duel, as well as any item loser has.Winner commander gets extra star medal.
(b) Diplomsy screen > a way to talk negotiate.peace for # of turns. with money.
(c) Diplomsy screen > AI anger attitude.
(D) Theme specific Heroes.
(E) A Stratigie order > in battle of No unite Retreat.
Tell me whatda you think of these ideas? ?.
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  #2  
Old October 3rd, 2003, 11:57 PM
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st.patrik st.patrik is offline
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Default Re: What are your most wanted features in Doms II

Quote:
Originally posted by HEMAN:
POCUS; MY MOST WANTED features from playing Dom1 to go in Dom2 are;
(A) A DUEL > one on one between commanders??.side screen view show. loser is captured or killed in Duel, as well as any item loser has.Winner commander gets extra star medal.
(b) Diplomsy screen > a way to talk negotiate.peace for # of turns. with money.
(c) Diplomsy screen > AI anger attitude.
(D) Theme specific Heroes.
(E) A Stratigie order > in battle of No unite Retreat.
Tell me whatda you think of these ideas? ?.
A - there is such a thing - it's called arena death match - winner gets a special weapon and lots of experience

B - there is a way to communicate in game with human players, and trade items, gems, money

C - yeah, there's been a lot of talk about this one…

D - we will have this, according to a recent post by Johan

E - I don't really understand what you're saying here…
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  #3  
Old October 4th, 2003, 01:09 AM

HEMAN HEMAN is offline
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Default Re: What are your most wanted features in Doms II

E) A Stratigie order > in battle of No unite Retreat( NO routed). a choice in battle order menu to Select. Example . i would have in the begining 20 unites in battle, enemy hits my troops with spell twice, no losses, and then my troops will run away. While the enemy would have 5 illithids unites left and they are still attacking my forces on the run??.Wouldnt common since say to troops if i have more numbers ,shouldnt troops get a boost in morale, to keep fighting???.

Note; the 2 enemy spells are a black ring & a green tear drop.i forgot the names.

[ October 04, 2003, 00:11: Message edited by: HEMAN ]
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  #4  
Old October 4th, 2003, 05:39 AM

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Default Re: What are your most wanted features in Doms II

Sorry to do this, but its driving me nuts...

Its not 'unites' its units...

As to your suggestion (or complaint, can't quite tell...) E. Its the entire point of moral that you can't force units not to retreat. If you really want that go for mindless troops, or get some priets that can restore moral during the battle.
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Old October 4th, 2003, 06:33 AM
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Default Re: What are your most wanted features in Doms II

I'm pretty sure numbers do play a part in morale. It's just that there is some uncertainty involved, and other factors, which makes perfect sense.

What I'd like to see though is an option to retreat sooner if losing.

PvK
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Old October 4th, 2003, 06:33 AM

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Default Re: What are your most wanted features in Doms II

Sorry to do this, but it's not moral, it's morale...
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  #7  
Old October 4th, 2003, 08:39 AM

Pocus Pocus is offline
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Default Re: What are your most wanted features in Doms II

Quote:
Originally posted by HJ:
Sorry to do this, but it's not moral, it's morale...
which is kinda annoying for us french, as your 'morale' is translated to 'moral' in our country, but your 'moral' is translated to 'morale'!

ouch

Heman : I'm honored that you ask me my opinion, but I'm just a lambda player amongst many others. It is perhaps to Daynarr or the devs to answer if they find your features of interests.
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