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  #1  
Old October 2nd, 2003, 11:31 AM

johan osterman johan osterman is offline
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Default Re: A quick question about Man

Quote:
Originally posted by Pocus:
quote:
Originally posted by Daynarr:
C'tis can now play as Ermor with their new theme "Desert Tombs" (actually in my current game I'm facing 2000 of their troops in their capital alone). Also they have additional theme "Miasma" that makes your domain very inhospitable to all non-cold blooded creatures (it diseases them) and thus making offensive against them very difficult. Not sure if units are different in default theme since I didn't ever play them in Dom I demo.
agreed Daynarr, they are cool (even cold) and have nice themes, but these themes render them differents, not a bit more powerful. If they still have so much crappy units, they are still behind other nations.
I like them anyway, I played a full pbem with them

They have a new holy troop serpent dancers. And all their units are 50% poison resistent, ie half poison damage. The posion resistance is stackable with battlefield enchantments meaning that they unlike most troops can get 100% poison resistance from battlefield enchantments. The new holy troop the serpent dancers are 100% poison resistant, so they might be useful in comboes with the poison slingers.
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Old October 2nd, 2003, 12:00 PM

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Default Re: A quick question about Man

Quote:
Originally posted by johan osterman:
They have a new holy troop serpent dancers. And all their units are 50% poison resistent, ie half poison damage. The posion resistance is stackable with battlefield enchantments meaning that they unlike most troops can get 100% poison resistance from battlefield enchantments. The new holy troop the serpent dancers are 100% poison resistant, so they might be useful in comboes with the poison slingers.[/QB]
wow, thats really interesting. I always wondered why poor C'tis was not poison resistant in doms I. Now with this change they will fare much better. And the Poison slingers will be very easy to use. Great game balance idea thanks!

If I understand you well, battlefield enchantments only give a 50% (the area Version, I recall you said the personal Version was an immunity). So this means that you cant protect your troops from fire or poison totally? Or perhaps ward can be accumulated to reach 100 % ? (I hope not).
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Old October 2nd, 2003, 12:12 PM

johan osterman johan osterman is offline
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Default Re: A quick question about Man

Right, unless a unit has inherent partial resistance or carries an item with partial resistance,those will stack with the enchantments.
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Old October 3rd, 2003, 01:26 AM
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Default Re: A quick question about Man

From my experience C'tis doesn't seem to be overly weak nation at all.

Poison Slingers mixed with Shade Beasts, Manikins and Behemots is pain.

Shamans can make your big units ethereal.

Empoisoner is one **** of an assasin.

My friend plays C'tis more than me, in fact he hardly plays any other nation than C'tis, but he usualy completely neglets Sacred Serpent, wich are IMO quite good units.

[ October 02, 2003, 12:35: Message edited by: Nerfix ]
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Old October 3rd, 2003, 01:50 AM
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Default Re: A quick question about Man

IMHO empoisoner looks like best assassin in game since it’s the only assassin that is spellcaster (death and nature). Since he’s nature, he can cast all neat protections on himself and, since he’s death as well, he can overpower victim raising undead.
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Old October 3rd, 2003, 01:53 AM
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Default Re: A quick question about Man

Yes, instead of a single assasin you'll have a single assasin and something like 20 Longdead against a single commander.
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Old October 2nd, 2003, 02:00 PM

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Default Re: A quick question about Man

He is only death 1. Try to play it and you will see that he dont performs that well. each spell cast fatigue him, and he wont be able to raise many deads anyway (or you have to give him gems and or skull staff, which rise the cost drastically).

There is another magic user assassin, the star spawn (Rlyeh).

I find Ctis weak because it was easy to ward against poison in dominions I, and because except the swamp guards, which is only capitol based, their infantry are seriously behind the others.
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