|
|
|
 |

October 14th, 2003, 06:35 PM
|
 |
General
|
|
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
|
|
Re: Castles and resource-sucking : a suggestion
The Dom I manual is old and there might be changes in some of the patches that didn't make it into the manual.
|

October 15th, 2003, 12:29 AM
|
Major General
|
|
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Castles and resource-sucking : a suggestion
How does the math behind Admin->Supply work out? Is it a percentage boost to the province's original supply level equal to Admin? Or is it, as somebody mentioned earlier, a flat increase equal to 4xAdmin (i.e. 80 for an Admin 20 fort)? Does it extend into neighboring provinces, diminishing over distance? I'd like to put the hard stats into the manual, if possible.
|

October 15th, 2003, 04:04 AM
|
 |
Major General
|
|
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Castles and resource-sucking : a suggestion
Quote:
Originally posted by Psitticine:
Is it a percentage boost to the province's original supply level equal to Admin? Or is it, as somebody mentioned earlier, a flat increase equal to 4xAdmin (i.e. 80 for an Admin 20 fort)? Does it extend into neighboring provinces, diminishing over distance?
|
Those are what you're s'posed to tell us I hope it is not NxAdmin, unless all the castle stats have completely changed, because then only Ash Ermor could use 0-admin castles. But then, I hope all the castle stats have changed, because only a couple seemed any good...
It would be nice if all the game's formulas could make their way into the manual, along with examples: "A Nightmare with fear attacks a militia that has mistform. Here's a description of each and every roll that will be made."
-Cherry
|

October 15th, 2003, 08:02 AM
|
Lieutenant Colonel
|
|
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Castles and resource-sucking : a suggestion
Quote:
Originally posted by Psitticine:
How does the math behind Admin->Supply work out? Is it a percentage boost to the province's original supply level equal to Admin? Or is it, as somebody mentioned earlier, a flat increase equal to 4xAdmin (i.e. 80 for an Admin 20 fort)? Does it extend into neighboring provinces, diminishing over distance? I'd like to put the hard stats into the manual, if possible.
|
is it not supposed to be 4x admin value in the castle province, diminishing by a factor of 1 for each province away (so 1x admin if 3 provinces away)?
I think that at least that is in the manual.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
|

October 15th, 2003, 03:52 PM
|
 |
Major
|
|
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Castles and resource-sucking : a suggestion
Quote:
Originally posted by Pocus:
is it not supposed to be 4x admin value in the castle province, diminishing by a factor of 1 for each province away (so 1x admin if 3 provinces away)?
I think that at least that is in the manual.
|
That's 4x in the castle province, 2x 1 province away, then 4/3x, 1x, 4/5x, and 0x 5 provinces away and further.
That never was in the manual - I had to testbed a bit to figure out these numbers about 2 years ago.
__________________
God does not play dice, He plays Dominions Albert von Ulm
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|