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Old October 14th, 2003, 05:52 PM
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Saber Cherry Saber Cherry is offline
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Default Re: Targeting efficiency

Sorry folks, I got a copy of DOM2.exe from a betatester, ran a disassembler on it, and managed to recreate the logical class structure. The results look bad. I'll post the source code of the AI class here:

/*Dominions 2 AI code*/

Class Dom2AI{

//primary AI command
int suck(MonkeyBalls *MB){

//Remember to fill this in by patch 1.3

return 2;
}
}

Well, there you have it. I don't want to draw any premature conclusions, but the only Dominions 2 AI function seems to be... shorter than I had hoped. Oh well...

-Cherry

P.S. I think the DOMI AI is pretty good. And for those of you who are extra sensitive today, the above is intended to be humorous

[ October 14, 2003, 17:17: Message edited by: Saber Cherry ]
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