.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #26  
Old October 22nd, 2003, 08:06 AM

Strategos Strategos is offline
Private
 
Join Date: Oct 2003
Location: South Africa
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Strategos is on a distinguished road
Default Re: Dominion effects

on dominion effects and growth

Definitely there should preferably be large population benefits for better dominion - and this shouldbe linked to more resources to mobilise more combat units etc

Goodarmy always rests on good economy which rests on large population base in ancient/feudal/medieval context.

Unless you want a silicon valley effect where critical mass of skills (say gem, site and mage-rich provinces) is decisive rather than population mass perse.

This is a good incentive for more military-inclined players to quickly beat opponents before magic power becomes too overwhelming

As an Ulm fan (which in my mind corresponds more to Teutonic Knights) this would be great!
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:56 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.