.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old October 21st, 2003, 08:14 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Why not two of same nation in game?

When we first made Dominions we didn't want multiple Versions of a nation in a single game. It kind of ruins the feeling. In a way, themes is a step away from this path, but we are still inclined not to allow mutliple Ulms. It would not feel right to conquer another Ulm containing yet another Keep of Ulm.

When moddability is implemented 'Civil wars' are most likely possible. For example: A war between Ulm proper, an alternative Ulm with the capital Black Forest without Black Knights but Rangers of the Black Forest instead and another alternative Ulm with the capital Staahldorf, no Guardians but Iron Guards.

As long as the changes are small it would not be too difficult to add several nations of similar abilities.
__________________
www.illwinter.com
Reply With Quote
  #2  
Old October 21st, 2003, 09:11 PM

Mortifer Mortifer is offline
BANNED USER
 
Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
Mortifer is on a distinguished road
Default Re: Why not two of same nation in game?

Quote:
Originally posted by Pocus:
quote:
Originally posted by Mortifer:
Yes, but allowing the same nations in one game would not cause any problems. I mean what is the problem if we want a game with 4 ermor nations?
you dont know what is good for you? Stop to think, the devs does this admirably
Ye..ye

Kristoffer, you had a good point there. With the mod tools, this won't be a problem anymore!

[ October 21, 2003, 20:15: Message edited by: Mortifer ]
Reply With Quote
  #3  
Old October 21st, 2003, 09:34 PM

HJ HJ is offline
Second Lieutenant
 
Join Date: Sep 2003
Posts: 483
Thanks: 0
Thanked 1 Time in 1 Post
HJ is on a distinguished road
Default Re: Why not two of same nation in game?

Slightly on the tangent:
Is it going to be possible to randomly assign opponents in Doms II? For example, just to select that you want the game with 3 AI opponents, but not necessarily select which nations they are going to be?
Sorry if this has been discussed before, I haven't noticed it if it has.
Reply With Quote
  #4  
Old October 21st, 2003, 09:35 PM

MythicalMino MythicalMino is offline
Sergeant
 
Join Date: Apr 2002
Location: Coldwater, MI
Posts: 352
Thanks: 0
Thanked 0 Times in 0 Posts
MythicalMino is on a distinguished road
Default Re: Why not two of same nation in game?

Quote:
Originally posted by HJ:
Slightly on the tangent:
Is it going to be possible to randomly assign opponents in Doms II? For example, just to select that you want the game with 3 AI opponents, but not necessarily select which nations they are going to be?
Sorry if this has been discussed before, I haven't noticed it if it has.
now that is something I would like.....i think it would make the game more "mysterious", not knowing who you will meet on the fields of battle until you see "the white of their eyes"
__________________
NOW playing: Dominions 3; Diablo 2; Silverfall; Out of the Park Baseball 9; Wrestling's Finest

wanna check out a great Cards & Dice game? www.gwfwrestling.com/home.htm

I only know one language: Hillbilly

Your mileage may vary, but mine always stays the same
Reply With Quote
  #5  
Old October 21st, 2003, 09:55 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Why not two of same nation in game?

Quote:
Originally posted by cpbeller:
quote:
Originally posted by HJ:
Slightly on the tangent:
Is it going to be possible to randomly assign opponents in Doms II? For example, just to select that you want the game with 3 AI opponents, but not necessarily select which nations they are going to be?
Sorry if this has been discussed before, I haven't noticed it if it has.
now that is something I would like.....i think it would make the game more "mysterious", not knowing who you will meet on the fields of battle until you see "the white of their eyes"
I slightly achieved this in Dom 1. You started all 14 nations but many fell out quickly. The problem with my script was that you were just as likely to fall out as anyone else.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #6  
Old October 22nd, 2003, 12:36 AM
st.patrik's Avatar

st.patrik st.patrik is offline
Major
 
Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
st.patrik is on a distinguished road
Default Re: Why not two of same nation in game?

It's funny, but even though I can't really think of a good reason why there shouldn't be more than one of the same nation in Dom II, I still kind of like it that you can only have one of each nation.

What are the main reasons why this would be a desirable idea for people?

*edit - BTW I love the idea of mystery opponents. This would be a really great fun option to add.

[ October 21, 2003, 23:39: Message edited by: st.patrik ]
Reply With Quote
  #7  
Old October 22nd, 2003, 07:21 AM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Why not two of same nation in game?

could be done (with some work around) with a small utility which would modify the script file of a map.

I have made an utility for Doms I (DFC, you can grab it on Sunray's site), and intent to upgrade it for doms II, with some scripting features.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.