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October 29th, 2003, 01:47 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: your thoughts on Dominions II
Quote:
Originally posted by licker:
quote: Originally posted by cpbeller:
perhaps this is already there, and i just cannot see it....but could there be added a "lock" function in the research screen, where you choose what schools to research? It seems that it would make it easier to have certain points going to certain schools...like more than 2 schools being researched at the same time...
perhaps not, but I am just wondering....
you know, like the tech research points lock in some other games (the only one that I can actually think of right now is MoO3...and that is not a good game to use as any example of how to do something....)
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Heh, especially since the lock feature in MoO3 didn't even work correctly
EU2 has a lock feature though I think, you could reference that game instead.
I'd like to see this lock feature myself, or a way to enter the value from the keyboard (not +,-), but it's not such a big deal really. A better example would be BOTF (Birth of the Federation). 
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October 29th, 2003, 04:31 AM
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Major General
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Re: your thoughts on Dominions II
Quote:
Originally posted by cpbeller:
1. it rains during the battle sequences...or did i imagine it? I could swear that there was rainfall...and, if so, does that affect the battle in any way? or is it just for looks?
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It rains, it snows, it storms, it gets a bit foggy . . . it's all good.
Rain and snow will affect missile fire for the worse, plus give penalties (double fatigue cost) for Fire magic use. Flying units (aside from a unit Caelum can roll out) are grounded during storms. Fire-loving units are just generally do poorly in the rain. Abyssia ain't happy in a roaring thunderstorm!
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October 29th, 2003, 11:37 PM
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Sergeant
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Join Date: Oct 2003
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Re: your thoughts on Dominions II
Quote:
Originally posted by Psitticine:
quote: Originally posted by cpbeller:
1. it rains during the battle sequences...or did i imagine it? I could swear that there was rainfall...and, if so, does that affect the battle in any way? or is it just for looks?
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It rains, it snows, it storms, it gets a bit foggy . . . it's all good.
Rain and snow will affect missile fire for the worse, plus give penalties (double fatigue cost) for Fire magic use. Flying units (aside from a unit Caelum can roll out) are grounded during storms. Fire-loving units are just generally do poorly in the rain. Abyssia ain't happy in a roaring thunderstorm! Many summoned units could also fly in storms in Dom I - air elementals, spring hawks, storm demons, Queen of Air, sylphs, Pazuzu, not sure about draconians. Some of those units also got their stats increased when fighting in a storm.
I can't confirm yet whether any of those are changed in Dom II (except, come to think of it, I don't remember seeing Pazuzu in the blood magic spell list. Maybe he's one of the level 9 demon lords now?)
__________________
People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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October 30th, 2003, 01:19 AM
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Major General
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Re: your thoughts on Dominions II
Yep, Pazuzu is one of the Demon Lords now. I'm not sure about flying summoned creatures in storms, but I'd suspect they are mostly if not entirely the same.
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October 30th, 2003, 02:49 AM
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Second Lieutenant
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Re: your thoughts on Dominions II
Ok, I'm a bit late because I couldn't get the demo started, but I'd still like to give my first impression of the demo.
WOW!

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October 30th, 2003, 01:32 PM
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Colonel
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Join Date: Apr 2002
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Re: your thoughts on Dominions II
Quote:
Originally posted by Kristoffer O:
quote: Originally posted by licker:
Just a lock to freeze the research points going into a school. For example if you want 20 points in alteration you set that bar to 20, and lock it, now whatever other bars you play with alteration will not change from 20.
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Aha. That sounds useful. Hum, the bars represent a PROPORTION of total research, the RP depends on the number of mage studying.. So a bar locked halfway with 40RPs total shows 20 RPs, but would mean you will lock 50% of RPs into that school, not the 20 RPs, so if you remove some mages and are down to 16 RPs only 8 will go there !
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October 30th, 2003, 01:41 PM
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General
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Re: your thoughts on Dominions II
And likewise, if you have more research points at your disporal, you will spend more than 20 points per turn in this particular school. It would be more like "You shall dedicate half your efforts researching Conjuration spells, and split evenly the rest of your time between Blood Magic and Evocation" than "You spend 20 points in Conjuration, 10 points in Blood Magic and Evocation".
But it would be useful nevertheless, for a single turn or to plan your researches in the long run.
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