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November 2nd, 2003, 01:21 AM
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Second Lieutenant
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by PvK:
Actually, I wonder how many of the people who are having an easy time with the AI, are already expert human players.
Personally, I am getting nailed by the AI!
PvK
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It might also have to do with the style of play. I also mostly roleplay, and take my time to savor the moments (until it abruptly ends at turn 40, of course). I mostly make contact with the AI around turn 20, and even then it's usually just the skirmishing for the rest of the demo instead of the charge towards the capitol. People who rush the AI the way they play in MP are always going to beat it senseless - but that's what that style of play is geared toward anyway: beating the opponent senseless. I've seen this happen with other games as well, such as Total War, where people complaining about the AI immediately go for the kill, and then wonder why did the kill happen.
I'm not saying there is no room for improvement, and I would be more than happy to see the improvements, but there are other things to take into consideration as well in these discussions.
[ November 01, 2003, 23:23: Message edited by: HJ ]
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November 2nd, 2003, 10:18 AM
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Corporal
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by -Storm-:
quote: Originally posted by Aristoteles:
1. The AI is massing weak troops
2. The AI wont protect his pretender/commanders/priests/mages
3. The AI wont build forts
4. The AI's battlefield tactics could be better
5. The AI is making very odd things. IE. wandering around with his pretender alone etc.
6. The AI won't stay in a province, it is always moving his armies.
7. The AI won't make complex strategic maneuvers. IE. Making a focused attack against a province.
8. The AI won't equip his supercombatants..at least I've never seen that in the demo.
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Period. Fix these, and we will be happy.
Just a little addition for 1. -> The AI should recruit heavy/elite units, and make complex/varied armies. Yes, yes, yes.
This is a more accurate list, than mine. 
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November 2nd, 2003, 01:43 PM
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Major
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Location: Budapest, Hungary
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Re: Dominions 2. AI. Suggestions, that how to fix it.
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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November 2nd, 2003, 01:56 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by Aristoteles:
We have lot of problems with the strategic AI.
My list about the strat. AI problems:
1. The AI is massing weak troops
2. The AI wont protect his pretender/commanders/priests/mages
3. The AI wont build forts
4. The AI's battlefield tactics could be better
5. The AI is making very odd things. IE. wandering around with his pretender alone etc.
6. The AI won't stay in a province, it is always moving his armies.
7. The AI won't make complex strategic maneuvers. IE. Making a focused attack against a province.
8. The AI won't equip his supercombatants..at least I've never seen that in the demo.
(((((Feel free to add more, please continue with number 9.)))))))
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1.Is true, but some nations like Mictlan just don't have heavy troops.
2.As paradoxal this is, i have seen indies protecting their commanders, but AI doesn't seem to protect it's commanders...
3.The forts are pretty expensive though... I haven't built a single fort in the demo... But AI doesn't seem to build them.
4.Yup.
5.Hey, i wander alone with my pretender too... Are you sure the pretender wasn't searching for magic sites? Or can the AI do that?
6.I noticed that too.
7.From multiple directions? Can you give any other examples?
8.The doesn't seem to be equiping commanders at all.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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November 3rd, 2003, 02:44 AM
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Corporal
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Nerfix - I've met with problem #5. in my Last game. I have NO idea that what the heck the AI was doin' with his pretender, but he moved it from border province - border province all the time, back and forth. Another odd thing...
[ November 02, 2003, 12:45: Message edited by: MStavros ]
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November 2nd, 2003, 03:36 PM
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Lieutenant General
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Location: Hyvinkää, Finland
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Ok, 4 things i saw today:
The AI can show some glimmer of tactical inteligence:
Caelum apparently used "Attack Rearmost" command to attack my commanders...
The AI can use assasins!
The AI equips it's commanders: The aforementioned assasin had Enchanted Sword with him.
The AI either holds it's armies in a province or then moves several armies in and out of the same province:
Caelum had an army of about 80 units in one of his temple provinces for 4-5 turns.
EDIT:I was using 6 Normal AI's, Aran and default settings(indy str 3).
[ November 02, 2003, 13:52: Message edited by: Nerfix ]
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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November 2nd, 2003, 04:54 PM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by Nerfix:
quote: Originally posted by Aristoteles:
We have lot of problems with the strategic AI.
My list about the strat. AI problems:
1. The AI is massing weak troops
2. The AI wont protect his pretender/commanders/priests/mages
3. The AI wont build forts
4. The AI's battlefield tactics could be better
5. The AI is making very odd things. IE. wandering around with his pretender alone etc.
6. The AI won't stay in a province, it is always moving his armies.
7. The AI won't make complex strategic maneuvers. IE. Making a focused attack against a province.
8. The AI won't equip his supercombatants..at least I've never seen that in the demo.
(((((Feel free to add more, please continue with number 9.)))))))
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1.Is true, but some nations like Mictlan just don't have heavy troops.
2.As paradoxal this is, i have seen indies protecting their commanders, but AI doesn't seem to protect it's commanders...
3.The forts are pretty expensive though... I haven't built a single fort in the demo... But AI doesn't seem to build them.
4.Yup.
5.Hey, i wander alone with my pretender too... Are you sure the pretender wasn't searching for magic sites? Or can the AI do that?
6.I noticed that too.
7.From multiple directions? Can you give any other examples?
8.The doesn't seem to be equiping commanders at all. I agree with Aristoteles. These are the {major?) weaknesses of the AI. As I've said in the prev. topic, if these things will be fixed/updated, we won't have problems with the AI.
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