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October 30th, 2003, 08:34 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Bug thread
Quote:
Originally posted by apoger:
#2 The spell Paralyze states Damage: 60+ (paralyze, armor negating). However there is no damage. It seems to work differently that Dom I. The new paralyze simply tags the target with a "paralyzed" icon and does not damage nor fatigue. Looks like you guys forgot to change the description.
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Maybe "Paralyze" rating is a new hidden stat, like poison level. If so, I imagine a unit recovers... say, his AP worth of paralyze points per turn, until he can move again. I think excess paralyze points are converted to damage, like excess fatigue.
But, it also could just be an old description.
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October 30th, 2003, 10:12 AM
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Second Lieutenant
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Join Date: Sep 2003
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Re: Bug thread
Pardon me if this is supposed to be this way, but...
I was playing Jotunheim with a bog mummy pretender. Although it doesn't have an icon for it, he desription says that it should be immortal. Well, it isn't, once slain it didn't return to the capitol. Also, the mummy changed shape into dracolich once wounded. I don't think this is mentioned anywhere.
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October 30th, 2003, 10:22 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Bug thread
Quote:
Originally posted by HJ:
Pardon me if this is supposed to be this way, but...
I was playing Jotunheim with a bog mummy pretender. Although it doesn't have an icon for it, he desription says that it should be immortal. Well, it isn't, once slain it didn't return to the capitol. Also, the mummy changed shape into dracolich once wounded. I don't think this is mentioned anywhere.
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Was he slain within his dominion? From your description, though, it sounds like they just forgot to really make him immortal. Aside from the dracolich thing, that's probly a bug=)
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October 30th, 2003, 10:29 AM
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Second Lieutenant
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Join Date: Sep 2003
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Re: Bug thread
Quote:
Originally posted by Saber Cherry:
Was he slain within his dominion? From your description, though, it sounds like they just forgot to really make him immortal. Aside from the dracolich thing, that's probly a bug=)
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Whoops, disregard my previous post, I don't think it was his dominion.......
But he did turn into a Dracolich.....
I should really get some sleep now....
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October 30th, 2003, 11:12 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
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Re: Bug thread
Quote:
Originally posted by Saber Cherry:
Maybe "Paralyze" rating is a new hidden stat, like poison level. If so, I imagine a unit recovers... say, his AP worth of paralyze points per turn, until he can move again. I think excess paralyze points are converted to damage, like excess fatigue.
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That is almost correct, but the damage occurs when a paralyzed being is paralyzed once again and the recovery is not dependant on AP.
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October 30th, 2003, 11:19 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Bug thread
Quote:
Originally posted by HJ:
quote: Originally posted by Saber Cherry:
Was he slain within his dominion? From your description, though, it sounds like they just forgot to really make him immortal. Aside from the dracolich thing, that's probly a bug=)
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Whoops, disregard my previous post, I don't think it was his dominion.......
But he did turn into a Dracolich.....
I should really get some sleep now.... You took the Dracolich pretender, who isn't immortal and can shapeshift to a Bog Mummy.
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