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November 1st, 2003, 12:43 AM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
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Re: Possible bug report: With some Spoilers
Just wondering if these blood summons are for the uniques? In which they are still badass, but you can only get a limited number of them to begin with.
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November 1st, 2003, 12:48 AM
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Second Lieutenant
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Join Date: Oct 2003
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Re: Possible bug report: With some Spoilers
>Just Mans Cross does 30 armor piercing to undead or demons (for the low low price of 5 fire gems).
They aren't good for much else. So if you have the time to make them. The gems. The research. the mage skill. And *IF* you can actually connect with them in battle... you have a chance, if you can pump in enough damage to beat the ID's regeneration (rings of regen being standard equipment for protecting your devils).
That's a tall order.
In all my time playing Dom I, I never saw an ID killed by a just mans cross.
>Banishment still works on demons.
In Dom I, I have witnessed thousands of banishment attempts on ID's. Once in a blue moon the banishment does 5-6 damage. That's it.
Unless banishment has been massively upgraded, I wouldn't count on it.
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November 1st, 2003, 12:52 AM
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Second Lieutenant
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Join Date: Oct 2003
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Re: Possible bug report: With some Spoilers
Quote:
Originally posted by licker:
Just wondering if these blood summons are for the uniques? In which they are still badass, but you can only get a limited number of them to begin with.
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They aren't limited enough. Not even close. There are enough for each blood nation to get 3-5 each.
It's just my opinion... but I think 6 ID is 5 too many.
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November 1st, 2003, 12:56 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Possible bug report: With some Spoilers
Quote:
Originally posted by apoger:
It's just my opinion... but I think 6 ID is 5 too many.
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I'll just have to ask this:
What is so scary in Ice Devils?
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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November 1st, 2003, 12:57 AM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
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Re: Possible bug report: With some Spoilers
apoger, you know that there are fantastic balance mods for SE IV, and that lot of players are using those in MP games.
If we will have the mod tools, we can balance the game ourselves. I am totally sure that we will see balance mod(s) for Doms II. and it is all cool! 
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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November 1st, 2003, 01:09 AM
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Second Lieutenant
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Join Date: Oct 2003
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Re: Possible bug report: With some Spoilers
>What is so scary in Ice Devils?
They have outstanding stats and make a superb foundation for a super combatant. They are easy to produce if you plan ahead, and get you fantastic value for your investment.
An ID with ethereal cloak, pendent of luck, and a ring of regen, casting quickness and going into battle, can defeat almost any army composed of conventional troops.
Later in the game they can be upgraded with better magic items to provide elemental immunities,improved magic defense, and ridiculous levels of protection or defense. They can be crafted to an extent that makes them very hard to destroy. With the dearth of magics in DOM II, the situation went from bad to worse.
It's like having an extra pretender god. Or worse... like having FIVE extra pretenders.
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November 1st, 2003, 01:12 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Possible bug report: With some Spoilers
Quote:
Originally posted by apoger:
>What is so scary in Ice Devils?
They have outstanding stats and make a superb foundation for a super combatant. They are easy to produce if you plan ahead, and get you fantastic value for your investment.
An ID with ethereal cloak, pendent of luck, and a ring of regen, casting quickness and going into battle, can defeat almost any army composed of conventional troops.
Later in the game they can be upgraded with better magic items to provide elemental immunities,improved magic defense, and ridiculous levels of protection or defense. They can be crafted to an extent that makes them very hard to destroy. With the dearth of magics in DOM II, the situation went from bad to worse.
It's like having an extra pretender god. Or worse... like having FIVE extra pretenders.
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Hmmm...
I lost my faith on ID's when i lost one, a realy well equiped one, against an independent province...
I've always been more concerned on realy big things like Pazuzus and Elemental Kings. Or anything that is over size 3 and has boot slots...
[ October 31, 2003, 23:26: Message edited by: Nerfix ]
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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