Re: Repel attempt bonuses
It would be interesting for the long-weapon fighter to sometimes try to back away.
I think it would be easier to program the original suggestion, but maybe you think that it's not a realistic suggestion?
Actually, what I don't understand is why (if I'm right about how it works, and I'm not sure I am) the repel attack doesn't do full damage. It seems to me that usually the way an incoming foe is repelled is by hitting them (with full strength).
PvK
|